Files
geMoldInsight/venv/lib/python3.11/site-packages/vtkmodules/vtkRenderingOpenGL2.pyi
T
2026-02-12 23:27:42 +08:00

3656 lines
176 KiB
Python

from typing import overload, Any, Callable, TypeVar, Union
from typing import Tuple, List, Sequence, MutableSequence
Callback = Union[Callable[..., None], None]
Buffer = TypeVar('Buffer')
Pointer = TypeVar('Pointer')
Template = TypeVar('Template')
import vtkmodules.vtkCommonCore
import vtkmodules.vtkRenderingCore
import vtkmodules.vtkRenderingHyperTreeGrid
class vtkArrayRenderer(vtkmodules.vtkRenderingCore.vtkMapper):
class ElementShape(int): ...
Line:'ElementShape'
LineStrip:'ElementShape'
Point:'ElementShape'
Triangle:'ElementShape'
TriangleFan:'ElementShape'
TriangleStrip:'ElementShape'
bounds:'getset_descriptor'
fragment_shader_source:'getset_descriptor'
has_opaque:'getset_descriptor'
has_translucent:'getset_descriptor'
vertex_shader_source:'getset_descriptor'
def __init__(self, **properties:Any) -> None: ...
def AddMod(self, className:str) -> None: ...
def AddMods(self, classNames:Sequence[str]) -> None: ...
def BindArrayToTexture(self, textureName:'vtkStringToken', array:'vtkDataArray', asScalars:bool=False) -> None: ...
@overload
def GetBounds(self) -> Tuple[float, float, float, float, float, float]: ...
@overload
def GetBounds(self, bounds:MutableSequence[float]) -> None: ...
def GetFragmentShaderSource(self) -> str: ...
def GetHasOpaque(self) -> int: ...
def GetHasTranslucent(self) -> int: ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def GetShader(self, shaderType:vtkShader.Type) -> 'vtkShader': ...
def GetVertexShaderSource(self) -> str: ...
def HasOpaqueGeometry(self) -> bool: ...
def HasTranslucentPolygonalGeometry(self) -> bool: ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def NewInstance(self) -> 'vtkArrayRenderer': ...
def PrepareColormap(self, cmap:'vtkScalarsToColors'=...) -> None: ...
def ReleaseGraphicsResources(self, window:'vtkWindow') -> None: ...
def RemoveAllMods(self) -> None: ...
def RemoveMod(self, className:str) -> None: ...
def Render(self, ren:'vtkRenderer', a:'vtkActor') -> None: ...
def ResetModsToDefault(self) -> None: ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkArrayRenderer': ...
def SetElementType(self, elementType:int) -> bool: ...
def SetFragmentShaderSource(self, arg:str) -> None: ...
def SetHasOpaque(self, _arg:int) -> None: ...
def SetHasTranslucent(self, _arg:int) -> None: ...
def SetNumberOfElements(self, numberOfElements:int) -> bool: ...
def SetNumberOfInstances(self, numberOfInstances:int) -> bool: ...
def SetVertexShaderSource(self, arg:str) -> None: ...
class vtkCameraPass(vtkmodules.vtkRenderingCore.vtkRenderPass):
aspect_ratio_override:'getset_descriptor'
delegate_pass:'getset_descriptor'
def __init__(self, **properties:Any) -> None: ...
def GetAspectRatioOverride(self) -> float: ...
def GetDelegatePass(self) -> 'vtkRenderPass': ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def NewInstance(self) -> 'vtkCameraPass': ...
def ReleaseGraphicsResources(self, w:'vtkWindow') -> None: ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkCameraPass': ...
def SetAspectRatioOverride(self, _arg:float) -> None: ...
def SetDelegatePass(self, delegatePass:'vtkRenderPass') -> None: ...
class vtkClearRGBPass(vtkmodules.vtkRenderingCore.vtkRenderPass):
background:'getset_descriptor'
def __init__(self, **properties:Any) -> None: ...
def GetBackground(self) -> Tuple[float, float, float]: ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def NewInstance(self) -> 'vtkClearRGBPass': ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkClearRGBPass': ...
@overload
def SetBackground(self, _arg1:float, _arg2:float, _arg3:float) -> None: ...
@overload
def SetBackground(self, _arg:Sequence[float]) -> None: ...
class vtkClearZPass(vtkmodules.vtkRenderingCore.vtkRenderPass):
depth:'getset_descriptor'
def __init__(self, **properties:Any) -> None: ...
def GetDepth(self) -> float: ...
def GetDepthMaxValue(self) -> float: ...
def GetDepthMinValue(self) -> float: ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def NewInstance(self) -> 'vtkClearZPass': ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkClearZPass': ...
def SetDepth(self, _arg:float) -> None: ...
class vtkDataTransferHelper(vtkmodules.vtkCommonCore.vtkObject):
array:'getset_descriptor'
context:'getset_descriptor'
cpu_extent:'getset_descriptor'
cpu_extent_is_valid:'getset_descriptor'
gpu_extent:'getset_descriptor'
gpu_extent_is_valid:'getset_descriptor'
min_texture_dimension:'getset_descriptor'
shader_supports_texture_int:'getset_descriptor'
texture:'getset_descriptor'
texture_extent:'getset_descriptor'
texture_extent_is_valid:'getset_descriptor'
def __init__(self, **properties:Any) -> None: ...
def Download(self) -> bool: ...
def DownloadAsync1(self) -> bool: ...
def DownloadAsync2(self) -> bool: ...
def GetArray(self) -> 'vtkDataArray': ...
def GetCPUExtent(self) -> Tuple[int, int, int, int, int, int]: ...
def GetCPUExtentIsValid(self) -> bool: ...
def GetContext(self) -> 'vtkRenderWindow': ...
def GetExtentIsValid(self, extent:MutableSequence[int]) -> bool: ...
def GetGPUExtent(self) -> Tuple[int, int, int, int, int, int]: ...
def GetGPUExtentIsValid(self) -> bool: ...
def GetMinTextureDimension(self) -> int: ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def GetShaderSupportsTextureInt(self) -> bool: ...
def GetTexture(self) -> 'vtkTextureObject': ...
def GetTextureExtent(self) -> Tuple[int, int, int, int, int, int]: ...
def GetTextureExtentIsValid(self) -> bool: ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsSupported(renWin:'vtkRenderWindow') -> bool: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def NewInstance(self) -> 'vtkDataTransferHelper': ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkDataTransferHelper': ...
def SetArray(self, array:'vtkDataArray') -> None: ...
@overload
def SetCPUExtent(self, _arg1:int, _arg2:int, _arg3:int, _arg4:int, _arg5:int, _arg6:int) -> None: ...
@overload
def SetCPUExtent(self, _arg:Sequence[int]) -> None: ...
def SetContext(self, context:'vtkRenderWindow') -> None: ...
@overload
def SetGPUExtent(self, _arg1:int, _arg2:int, _arg3:int, _arg4:int, _arg5:int, _arg6:int) -> None: ...
@overload
def SetGPUExtent(self, _arg:Sequence[int]) -> None: ...
def SetMinTextureDimension(self, _arg:int) -> None: ...
def SetShaderSupportsTextureInt(self, value:bool) -> None: ...
def SetTexture(self, texture:'vtkTextureObject') -> None: ...
@overload
def SetTextureExtent(self, _arg1:int, _arg2:int, _arg3:int, _arg4:int, _arg5:int, _arg6:int) -> None: ...
@overload
def SetTextureExtent(self, _arg:Sequence[int]) -> None: ...
def Upload(self, components:int=0, componentList:MutableSequence[int]=...) -> bool: ...
class vtkDefaultPass(vtkmodules.vtkRenderingCore.vtkRenderPass):
def __init__(self, **properties:Any) -> None: ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def NewInstance(self) -> 'vtkDefaultPass': ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkDefaultPass': ...
class vtkOpenGLRenderPass(vtkmodules.vtkRenderingCore.vtkRenderPass):
active_draw_buffers:'getset_descriptor'
shader_stage_m_time:'getset_descriptor'
def __init__(self, **properties:Any) -> None: ...
def GetActiveDrawBuffers(self) -> int: ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def GetShaderStageMTime(self) -> int: ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def NewInstance(self) -> 'vtkOpenGLRenderPass': ...
def PostReplaceShaderValues(self, vertexShader:str, geometryShader:str, fragmentShader:str, mapper:'vtkAbstractMapper', prop:'vtkProp') -> bool: ...
def PreReplaceShaderValues(self, vertexShader:str, geometryShader:str, fragmentShader:str, mapper:'vtkAbstractMapper', prop:'vtkProp') -> bool: ...
@staticmethod
def RenderPasses() -> 'vtkInformationObjectBaseVectorKey': ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLRenderPass': ...
def SetActiveDrawBuffers(self, _arg:int) -> None: ...
def SetShaderParameters(self, program:'vtkShaderProgram', mapper:'vtkAbstractMapper', prop:'vtkProp', VAO:'vtkOpenGLVertexArrayObject'=...) -> bool: ...
class vtkImageProcessingPass(vtkOpenGLRenderPass):
delegate_pass:'getset_descriptor'
def __init__(self, **properties:Any) -> None: ...
def GetDelegatePass(self) -> 'vtkRenderPass': ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def NewInstance(self) -> 'vtkImageProcessingPass': ...
def ReleaseGraphicsResources(self, w:'vtkWindow') -> None: ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkImageProcessingPass': ...
def SetDelegatePass(self, delegatePass:'vtkRenderPass') -> None: ...
class vtkDepthImageProcessingPass(vtkImageProcessingPass):
def __init__(self, **properties:Any) -> None: ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def NewInstance(self) -> 'vtkDepthImageProcessingPass': ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkDepthImageProcessingPass': ...
class vtkDepthOfFieldPass(vtkDepthImageProcessingPass):
automatic_focal_distance:'getset_descriptor'
def __init__(self, **properties:Any) -> None: ...
def AutomaticFocalDistanceOff(self) -> None: ...
def AutomaticFocalDistanceOn(self) -> None: ...
def GetAutomaticFocalDistance(self) -> bool: ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def NewInstance(self) -> 'vtkDepthOfFieldPass': ...
def ReleaseGraphicsResources(self, w:'vtkWindow') -> None: ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkDepthOfFieldPass': ...
def SetAutomaticFocalDistance(self, _arg:bool) -> None: ...
class vtkDepthPeelingPass(vtkOpenGLRenderPass):
depth_format:'getset_descriptor'
maximum_number_of_peels:'getset_descriptor'
occlusion_ratio:'getset_descriptor'
opaque_rgba_texture:'getset_descriptor'
opaque_z_texture:'getset_descriptor'
translucent_pass:'getset_descriptor'
def __init__(self, **properties:Any) -> None: ...
def GetMaximumNumberOfPeels(self) -> int: ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def GetOcclusionRatio(self) -> float: ...
def GetOcclusionRatioMaxValue(self) -> float: ...
def GetOcclusionRatioMinValue(self) -> float: ...
def GetTranslucentPass(self) -> 'vtkRenderPass': ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def NewInstance(self) -> 'vtkDepthPeelingPass': ...
def PostReplaceShaderValues(self, vertexShader:str, geometryShader:str, fragmentShader:str, mapper:'vtkAbstractMapper', prop:'vtkProp') -> bool: ...
def ReleaseGraphicsResources(self, w:'vtkWindow') -> None: ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkDepthPeelingPass': ...
def SetDepthFormat(self, _arg:int) -> None: ...
def SetMaximumNumberOfPeels(self, _arg:int) -> None: ...
def SetOcclusionRatio(self, _arg:float) -> None: ...
def SetOpaqueRGBATexture(self, __a:'vtkTextureObject') -> None: ...
def SetOpaqueZTexture(self, __a:'vtkTextureObject') -> None: ...
def SetShaderParameters(self, program:'vtkShaderProgram', mapper:'vtkAbstractMapper', prop:'vtkProp', VAO:'vtkOpenGLVertexArrayObject'=...) -> bool: ...
def SetTranslucentPass(self, translucentPass:'vtkRenderPass') -> None: ...
class vtkDrawTexturedElements(object):
class ElementShape(int): ...
class PatchShape(int): ...
AbstractPatches:'ElementShape'
Line:'ElementShape'
LineStrip:'ElementShape'
PatchLine:'PatchShape'
PatchQuadrilateral:'PatchShape'
PatchTriangle:'PatchShape'
Point:'ElementShape'
Triangle:'ElementShape'
TriangleFan:'ElementShape'
TriangleStrip:'ElementShape'
element_type:'getset_descriptor'
glsl_mod_collection:'getset_descriptor'
include_colormap:'getset_descriptor'
number_of_elements:'getset_descriptor'
number_of_instances:'getset_descriptor'
patch_type:'getset_descriptor'
shader_program:'getset_descriptor'
def __init__(self) -> None: ...
def AppendArrayToTexture(self, textureName:'vtkStringToken', array:'vtkDataArray', asScalars:bool=False) -> None: ...
def BindArrayToTexture(self, textureName:'vtkStringToken', array:'vtkDataArray', asScalars:bool=False) -> None: ...
def DrawInstancedElements(self, ren:'vtkRenderer', a:'vtkActor', mapper:'vtkMapper') -> None: ...
def GetElementType(self) -> int: ...
def GetGLSLModCollection(self) -> 'vtkCollection': ...
def GetIncludeColormap(self) -> bool: ...
def GetNumberOfElements(self) -> int: ...
def GetNumberOfInstances(self) -> int: ...
def GetPatchType(self) -> int: ...
def GetShader(self, shaderType:vtkShader.Type) -> 'vtkShader': ...
def GetShaderProgram(self) -> 'vtkShaderProgram': ...
@staticmethod
def PatchVertexCountFromPrimitive(element:int) -> int: ...
def ReleaseResources(self, window:'vtkWindow') -> None: ...
def SetElementType(self, elementType:int) -> bool: ...
def SetIncludeColormap(self, includeColormap:bool) -> bool: ...
def SetNumberOfElements(self, numberOfElements:int) -> bool: ...
def SetNumberOfInstances(self, numberOfInstances:int) -> bool: ...
def SetPatchType(self, patchType:int) -> bool: ...
def UnbindArray(self, __a:'vtkStringToken') -> bool: ...
class vtkDualDepthPeelingPass(vtkDepthPeelingPass):
shader_stage_m_time:'getset_descriptor'
volumetric_pass:'getset_descriptor'
def __init__(self, **properties:Any) -> None: ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def GetShaderStageMTime(self) -> int: ...
def GetVolumetricPass(self) -> 'vtkRenderPass': ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def NewInstance(self) -> 'vtkDualDepthPeelingPass': ...
def PostReplaceShaderValues(self, vertexShader:str, geometryShader:str, fragmentShader:str, mapper:'vtkAbstractMapper', prop:'vtkProp') -> bool: ...
def PreReplaceShaderValues(self, vertexShader:str, geometryShader:str, fragmentShader:str, mapper:'vtkAbstractMapper', prop:'vtkProp') -> bool: ...
def ReleaseGraphicsResources(self, w:'vtkWindow') -> None: ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkDualDepthPeelingPass': ...
def SetShaderParameters(self, program:'vtkShaderProgram', mapper:'vtkAbstractMapper', prop:'vtkProp', VAO:'vtkOpenGLVertexArrayObject'=...) -> bool: ...
def SetVolumetricPass(self, volumetricPass:'vtkRenderPass') -> None: ...
class vtkDummyGPUInfoList(vtkmodules.vtkRenderingCore.vtkGPUInfoList):
def __init__(self, **properties:Any) -> None: ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def NewInstance(self) -> 'vtkDummyGPUInfoList': ...
def Probe(self) -> None: ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkDummyGPUInfoList': ...
class vtkEDLShading(vtkDepthImageProcessingPass):
def __init__(self, **properties:Any) -> None: ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def NewInstance(self) -> 'vtkEDLShading': ...
def ReleaseGraphicsResources(self, w:'vtkWindow') -> None: ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkEDLShading': ...
class vtkOpenGLRenderWindow(vtkmodules.vtkRenderingCore.vtkRenderWindow):
class FrameBlitModes(int): ...
BlitToCurrent:'FrameBlitModes'
BlitToCurrentWithDepth:'FrameBlitModes'
BlitToHardware:'FrameBlitModes'
NoBlit:'FrameBlitModes'
buffer_needs_resolving:'getset_descriptor'
context_creation_time:'getset_descriptor'
depth_buffer_size:'getset_descriptor'
display_framebuffer:'getset_descriptor'
frame_blit_mode:'getset_descriptor'
framebuffer_flip_y:'getset_descriptor'
global_maximum_number_of_multi_samples:'getset_descriptor'
maximum_hardware_line_width:'getset_descriptor'
noise_texture_unit:'getset_descriptor'
open_gl_support_message:'getset_descriptor'
render_buffer_target_depth_size:'getset_descriptor'
render_framebuffer:'getset_descriptor'
rendering_backend:'getset_descriptor'
shader_cache:'getset_descriptor'
state:'getset_descriptor'
t_quad2dvbo:'getset_descriptor'
texture_unit_manager:'getset_descriptor'
using_srgb_color_space:'getset_descriptor'
vbo_cache:'getset_descriptor'
def __init__(self, **properties:Any) -> None: ...
def ActivateTexture(self, __a:'vtkTextureObject') -> None: ...
@overload
def BlitDisplayFramebuffer(self) -> None: ...
@overload
def BlitDisplayFramebuffer(self, right:int, srcX:int, srcY:int, srcWidth:int, srcHeight:int, destX:int, destY:int, destWidth:int, destHeight:int, bufferMode:int, interpolation:int) -> None: ...
def BlitDisplayFramebufferColorAndDepth(self) -> None: ...
@overload
def BlitToRenderFramebuffer(self, includeDepth:bool) -> None: ...
@overload
def BlitToRenderFramebuffer(self, srcX:int, srcY:int, srcWidth:int, srcHeight:int, destX:int, destY:int, destWidth:int, destHeight:int, bufferMode:int, interpolation:int) -> None: ...
def DeactivateTexture(self, __a:'vtkTextureObject') -> None: ...
@overload
def DrawPixels(self, x1:int, y1:int, x2:int, y2:int, numComponents:int, dataType:int, data:Pointer) -> None: ...
@overload
def DrawPixels(self, dstXmin:int, dstYmin:int, dstXmax:int, dstYmax:int, srcXmin:int, srcYmin:int, srcXmax:int, srcYmax:int, srcWidth:int, srcHeight:int, numComponents:int, dataType:int, data:Pointer) -> None: ...
@overload
def DrawPixels(self, srcWidth:int, srcHeight:int, numComponents:int, dataType:int, data:Pointer) -> None: ...
def End(self) -> None: ...
def Frame(self) -> None: ...
def FramebufferFlipYOff(self) -> None: ...
def FramebufferFlipYOn(self) -> None: ...
def GetBufferNeedsResolving(self) -> bool: ...
def GetColorBufferInternalFormat(self, attachmentPoint:int) -> int: ...
def GetColorBufferSizes(self, rgba:MutableSequence[int]) -> int: ...
def GetContextCreationTime(self) -> int: ...
def GetDefaultTextureInternalFormat(self, vtktype:int, numComponents:int, needInteger:bool, needFloat:bool, needSRGB:bool) -> int: ...
def GetDepthBufferSize(self) -> int: ...
def GetDisplayFramebuffer(self) -> 'vtkOpenGLFramebufferObject': ...
def GetFrameBlitMode(self) -> 'FrameBlitModes': ...
def GetFrameBlitModeMaxValue(self) -> 'FrameBlitModes': ...
def GetFrameBlitModeMinValue(self) -> 'FrameBlitModes': ...
def GetFramebufferFlipY(self) -> bool: ...
@staticmethod
def GetGlobalMaximumNumberOfMultiSamples() -> int: ...
def GetMaximumHardwareLineWidth(self) -> float: ...
def GetNoiseTextureUnit(self) -> int: ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def GetOpenGLSupportMessage(self) -> str: ...
def GetOpenGLVersion(self, major:int, minor:int) -> None: ...
@overload
def GetPixelData(self, x:int, y:int, x2:int, y2:int, front:int, right:int) -> Pointer: ...
@overload
def GetPixelData(self, x:int, y:int, x2:int, y2:int, front:int, data:'vtkUnsignedCharArray', right:int) -> int: ...
@overload
def GetRGBACharPixelData(self, x:int, y:int, x2:int, y2:int, front:int, right:int=0) -> Pointer: ...
@overload
def GetRGBACharPixelData(self, x:int, y:int, x2:int, y2:int, front:int, data:'vtkUnsignedCharArray', right:int=0) -> int: ...
@overload
def GetRGBAPixelData(self, x:int, y:int, x2:int, y2:int, front:int, right:int=0) -> Pointer: ...
@overload
def GetRGBAPixelData(self, x:int, y:int, x2:int, y2:int, front:int, data:'vtkFloatArray', right:int=0) -> int: ...
def GetRenderBufferTargetDepthSize(self) -> int: ...
def GetRenderFramebuffer(self) -> 'vtkOpenGLFramebufferObject': ...
def GetRenderingBackend(self) -> str: ...
def GetShaderCache(self) -> 'vtkOpenGLShaderCache': ...
def GetState(self) -> 'vtkOpenGLState': ...
def GetTQuad2DVBO(self) -> 'vtkOpenGLBufferObject': ...
def GetTextureUnitForTexture(self, __a:'vtkTextureObject') -> int: ...
def GetTextureUnitManager(self) -> 'vtkTextureUnitManager': ...
def GetUsingSRGBColorSpace(self) -> bool: ...
def GetVBOCache(self) -> 'vtkOpenGLVertexBufferObjectCache': ...
@overload
def GetZbufferData(self, x1:int, y1:int, x2:int, y2:int) -> Pointer: ...
@overload
def GetZbufferData(self, x1:int, y1:int, x2:int, y2:int, z:MutableSequence[float]) -> int: ...
@overload
def GetZbufferData(self, x1:int, y1:int, x2:int, y2:int, buffer:'vtkFloatArray') -> int: ...
def Initialize(self) -> None: ...
def InitializeFromCurrentContext(self) -> bool: ...
def IsA(self, type:str) -> int: ...
def IsPointSpriteBugPresent(self) -> bool: ...
def IsPrimIDBugPresent(self) -> bool: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def NewInstance(self) -> 'vtkOpenGLRenderWindow': ...
def OpenGLInit(self) -> None: ...
def OpenGLInitContext(self) -> None: ...
def OpenGLInitState(self) -> None: ...
def PopContext(self) -> None: ...
def PushContext(self) -> None: ...
def RegisterGraphicsResources(self, cb:'vtkGenericOpenGLResourceFreeCallback') -> None: ...
def ReleaseGraphicsResources(self, __a:'vtkWindow') -> None: ...
def ReleaseRGBAPixelData(self, data:MutableSequence[float]) -> None: ...
def Render(self) -> None: ...
def ReportCapabilities(self) -> str: ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLRenderWindow': ...
def SetFrameBlitMode(self, _arg:'FrameBlitModes') -> None: ...
def SetFrameBlitModeToBlitToCurrent(self) -> None: ...
def SetFrameBlitModeToBlitToCurrentWithDepth(self) -> None: ...
def SetFrameBlitModeToBlitToHardware(self) -> None: ...
def SetFrameBlitModeToNoBlit(self) -> None: ...
def SetFramebufferFlipY(self, _arg:bool) -> None: ...
@staticmethod
def SetGlobalMaximumNumberOfMultiSamples(val:int) -> None: ...
@overload
def SetPixelData(self, x:int, y:int, x2:int, y2:int, data:MutableSequence[int], front:int, right:int) -> int: ...
@overload
def SetPixelData(self, x:int, y:int, x2:int, y2:int, data:'vtkUnsignedCharArray', front:int, right:int) -> int: ...
@overload
def SetRGBACharPixelData(self, x:int, y:int, x2:int, y2:int, data:MutableSequence[int], front:int, blend:int=0, right:int=0) -> int: ...
@overload
def SetRGBACharPixelData(self, x:int, y:int, x2:int, y2:int, data:'vtkUnsignedCharArray', front:int, blend:int=0, right:int=0) -> int: ...
@overload
def SetRGBAPixelData(self, x:int, y:int, x2:int, y2:int, data:MutableSequence[float], front:int, blend:int=0, right:int=0) -> int: ...
@overload
def SetRGBAPixelData(self, x:int, y:int, x2:int, y2:int, data:'vtkFloatArray', front:int, blend:int=0, right:int=0) -> int: ...
def SetRenderBufferTargetDepthSize(self, _arg:int) -> None: ...
def SetSwapControl(self, __a:int) -> bool: ...
@overload
def SetZbufferData(self, x1:int, y1:int, x2:int, y2:int, buffer:MutableSequence[float]) -> int: ...
@overload
def SetZbufferData(self, x1:int, y1:int, x2:int, y2:int, buffer:'vtkFloatArray') -> int: ...
def Start(self) -> None: ...
def StereoMidpoint(self) -> None: ...
def SupportsOpenGL(self) -> int: ...
@overload
def TextureDepthBlit(self, source:'vtkTextureObject') -> None: ...
@overload
def TextureDepthBlit(self, source:'vtkTextureObject', srcX:int, srcY:int, srcX2:int, srcY2:int) -> None: ...
@overload
def TextureDepthBlit(self, source:'vtkTextureObject', srcX:int, srcY:int, srcX2:int, srcY2:int, destX:int, destY:int, destX2:int, destY2:int) -> None: ...
def UnregisterGraphicsResources(self, cb:'vtkGenericOpenGLResourceFreeCallback') -> None: ...
def WaitForCompletion(self) -> None: ...
class vtkEGLRenderWindow(vtkOpenGLRenderWindow):
display_id:'getset_descriptor'
event_pending:'getset_descriptor'
full_screen:'getset_descriptor'
generic_context:'getset_descriptor'
generic_display_id:'getset_descriptor'
generic_drawable:'getset_descriptor'
generic_parent_id:'getset_descriptor'
generic_window_id:'getset_descriptor'
next_window_id:'getset_descriptor'
next_window_info:'getset_descriptor'
number_of_devices:'getset_descriptor'
own_window:'getset_descriptor'
parent_id:'getset_descriptor'
parent_info:'getset_descriptor'
position:'getset_descriptor'
screen_size:'getset_descriptor'
show_window:'getset_descriptor'
size:'getset_descriptor'
stereo_capable_window:'getset_descriptor'
window_id:'getset_descriptor'
window_info:'getset_descriptor'
window_name:'getset_descriptor'
def __init__(self, **properties:Any) -> None: ...
def Finalize(self) -> None: ...
def Frame(self) -> None: ...
def GetEGLSurfaceSize(self, width:MutableSequence[int], height:MutableSequence[int]) -> None: ...
def GetEventPending(self) -> int: ...
def GetGenericContext(self) -> Pointer: ...
def GetGenericDisplayId(self) -> Pointer: ...
def GetGenericDrawable(self) -> Pointer: ...
def GetGenericParentId(self) -> Pointer: ...
def GetGenericWindowId(self) -> Pointer: ...
def GetNumberOfDevices(self) -> int: ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def GetOwnWindow(self) -> int: ...
def GetPosition(self) -> Tuple[int, int]: ...
def GetScreenSize(self) -> Tuple[int, int]: ...
def HideCursor(self) -> None: ...
def Initialize(self) -> None: ...
def IsA(self, type:str) -> int: ...
def IsCurrent(self) -> bool: ...
def IsDirect(self) -> int: ...
def IsPointSpriteBugPresent(self) -> bool: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def MakeCurrent(self) -> None: ...
def NewInstance(self) -> 'vtkEGLRenderWindow': ...
def PrefFullScreen(self) -> None: ...
def ReleaseCurrent(self) -> None: ...
def Render(self) -> None: ...
def ReportCapabilities(self) -> str: ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkEGLRenderWindow': ...
def SetDisplayId(self, __a:Pointer) -> None: ...
def SetFullScreen(self, __a:int) -> None: ...
def SetNextWindowId(self, __a:Pointer) -> None: ...
def SetNextWindowInfo(self, __a:str) -> None: ...
def SetParentId(self, __a:Pointer) -> None: ...
def SetParentInfo(self, __a:str) -> None: ...
@overload
def SetPosition(self, x:int, y:int) -> None: ...
@overload
def SetPosition(self, a:MutableSequence[int]) -> None: ...
def SetShowWindow(self, __a:bool) -> None: ...
@overload
def SetSize(self, width:int, height:int) -> None: ...
@overload
def SetSize(self, a:MutableSequence[int]) -> None: ...
def SetStereoCapableWindow(self, capable:int) -> None: ...
def SetWindowId(self, window:Pointer) -> None: ...
def SetWindowInfo(self, __a:str) -> None: ...
def SetWindowName(self, __a:str) -> None: ...
def ShowCursor(self) -> None: ...
def WindowInitialize(self) -> None: ...
def WindowRemap(self) -> None: ...
class vtkOpenGLTexture(vtkmodules.vtkRenderingCore.vtkTexture):
is_depth_texture:'getset_descriptor'
texture_object:'getset_descriptor'
texture_type:'getset_descriptor'
texture_unit:'getset_descriptor'
def __init__(self, **properties:Any) -> None: ...
def CopyTexImage(self, x:int, y:int, width:int, height:int) -> None: ...
def GetIsDepthTexture(self) -> int: ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def GetTextureObject(self) -> 'vtkTextureObject': ...
def GetTextureType(self) -> int: ...
def GetTextureUnit(self) -> int: ...
def IsA(self, type:str) -> int: ...
def IsTranslucent(self) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def Load(self, __a:'vtkRenderer') -> None: ...
def NewInstance(self) -> 'vtkOpenGLTexture': ...
def PostRender(self, __a:'vtkRenderer') -> None: ...
def ReleaseGraphicsResources(self, __a:'vtkWindow') -> None: ...
def Render(self, ren:'vtkRenderer') -> None: ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLTexture': ...
def SetIsDepthTexture(self, _arg:int) -> None: ...
def SetTextureObject(self, __a:'vtkTextureObject') -> None: ...
def SetTextureType(self, _arg:int) -> None: ...
class vtkEquirectangularToCubeMapTexture(vtkOpenGLTexture):
cube_map_size:'getset_descriptor'
input_texture:'getset_descriptor'
def __init__(self, **properties:Any) -> None: ...
def GetCubeMapSize(self) -> int: ...
def GetInputTexture(self) -> 'vtkOpenGLTexture': ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def Load(self, __a:'vtkRenderer') -> None: ...
def NewInstance(self) -> 'vtkEquirectangularToCubeMapTexture': ...
def ReleaseGraphicsResources(self, __a:'vtkWindow') -> None: ...
def Render(self, ren:'vtkRenderer') -> None: ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkEquirectangularToCubeMapTexture': ...
def SetCubeMapSize(self, _arg:int) -> None: ...
def SetInputTexture(self, texture:'vtkOpenGLTexture') -> None: ...
class vtkOpenGLPolyDataMapper(vtkmodules.vtkRenderingCore.vtkPolyDataMapper):
class PrimitiveTypes(int): ...
PrimitiveEnd:'PrimitiveTypes'
PrimitiveLines:'PrimitiveTypes'
PrimitivePoints:'PrimitiveTypes'
PrimitiveStart:'PrimitiveTypes'
PrimitiveTriStrips:'PrimitiveTypes'
PrimitiveTris:'PrimitiveTypes'
PrimitiveVertices:'PrimitiveTypes'
populate_selection_settings:'getset_descriptor'
supports_selection:'getset_descriptor'
use_program_point_size:'getset_descriptor'
vb_os:'getset_descriptor'
vbo_shift_scale_method:'getset_descriptor'
def __init__(self, **properties:Any) -> None: ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def GetPopulateSelectionSettings(self) -> int: ...
def GetSupportsSelection(self) -> bool: ...
def GetUseProgramPointSize(self) -> bool: ...
def GetVBOs(self) -> 'vtkOpenGLVertexBufferObjectGroup': ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def MapDataArrayToMultiTextureAttribute(self, tname:str, dataArrayName:str, fieldAssociation:int, componentno:int=-1) -> None: ...
def MapDataArrayToVertexAttribute(self, vertexAttributeName:str, dataArrayName:str, fieldAssociation:int, componentno:int=-1) -> None: ...
def NewInstance(self) -> 'vtkOpenGLPolyDataMapper': ...
def ProcessSelectorPixelBuffers(self, sel:'vtkHardwareSelector', pixeloffsets:MutableSequence[int], prop:'vtkProp') -> None: ...
def ReleaseGraphicsResources(self, __a:'vtkWindow') -> None: ...
def RemoveAllVertexAttributeMappings(self) -> None: ...
def RemoveVertexAttributeMapping(self, vertexAttributeName:str) -> None: ...
def RenderPiece(self, ren:'vtkRenderer', act:'vtkActor') -> None: ...
def RenderPieceDraw(self, ren:'vtkRenderer', act:'vtkActor') -> None: ...
def RenderPieceFinish(self, ren:'vtkRenderer', act:'vtkActor') -> None: ...
def RenderPieceStart(self, ren:'vtkRenderer', act:'vtkActor') -> None: ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLPolyDataMapper': ...
def SetPopulateSelectionSettings(self, v:int) -> None: ...
def SetUseProgramPointSize(self, _arg:bool) -> None: ...
def SetVBOShiftScaleMethod(self, method:int) -> None: ...
def ShallowCopy(self, m:'vtkAbstractMapper') -> None: ...
def UseProgramPointSizeOff(self) -> None: ...
def UseProgramPointSizeOn(self) -> None: ...
class vtkFastLabeledDataMapper(vtkOpenGLPolyDataMapper):
class TextAnchor(int): ...
Center:'TextAnchor'
LeftEdge:'TextAnchor'
LowerEdge:'TextAnchor'
LowerLeft:'TextAnchor'
LowerRight:'TextAnchor'
RightEdge:'TextAnchor'
UpperEdge:'TextAnchor'
UpperLeft:'TextAnchor'
UpperRight:'TextAnchor'
component_separator:'getset_descriptor'
field_data_array:'getset_descriptor'
field_data_name:'getset_descriptor'
frame_colors_name:'getset_descriptor'
input_data:'getset_descriptor'
label_format:'getset_descriptor'
label_mode:'getset_descriptor'
label_text_property:'getset_descriptor'
labeled_component:'getset_descriptor'
m_time:'getset_descriptor'
text_anchor:'getset_descriptor'
def __init__(self, **properties:Any) -> None: ...
def GetComponentSeparator(self) -> str: ...
def GetFieldDataArray(self) -> int: ...
def GetFieldDataArrayMaxValue(self) -> int: ...
def GetFieldDataArrayMinValue(self) -> int: ...
def GetFieldDataName(self) -> str: ...
def GetFrameColorsName(self) -> str: ...
def GetLabelFormat(self) -> str: ...
def GetLabelMode(self) -> int: ...
@overload
def GetLabelTextProperty(self) -> 'vtkTextProperty': ...
@overload
def GetLabelTextProperty(self, type:int) -> 'vtkTextProperty': ...
def GetLabeledComponent(self) -> int: ...
def GetMTime(self) -> int: ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def GetTextAnchor(self) -> int: ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def NewInstance(self) -> 'vtkFastLabeledDataMapper': ...
def ReleaseGraphicsResources(self, __a:'vtkWindow') -> None: ...
def RenderPiece(self, ren:'vtkRenderer', act:'vtkActor') -> None: ...
def RenderPieceFinish(self, ren:'vtkRenderer', act:'vtkActor') -> None: ...
def RenderPieceStart(self, ren:'vtkRenderer', act:'vtkActor') -> None: ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkFastLabeledDataMapper': ...
def SetComponentSeparator(self, _arg:str) -> None: ...
def SetFieldDataArray(self, _arg:int) -> None: ...
def SetFieldDataName(self, _arg:str) -> None: ...
def SetFrameColorsName(self, _arg:str) -> None: ...
def SetInputData(self, __a:'vtkDataSet') -> None: ...
def SetLabelFormat(self, _arg:str) -> None: ...
def SetLabelMode(self, _arg:int) -> None: ...
def SetLabelModeToLabelFieldData(self) -> None: ...
def SetLabelModeToLabelIds(self) -> None: ...
def SetLabelModeToLabelNormals(self) -> None: ...
def SetLabelModeToLabelScalars(self) -> None: ...
def SetLabelModeToLabelTCoords(self) -> None: ...
def SetLabelModeToLabelTensors(self) -> None: ...
def SetLabelModeToLabelVectors(self) -> None: ...
@overload
def SetLabelTextProperty(self, p:'vtkTextProperty') -> None: ...
@overload
def SetLabelTextProperty(self, p:'vtkTextProperty', type:int) -> None: ...
def SetLabeledComponent(self, _arg:int) -> None: ...
def SetTextAnchor(self, _arg:int) -> None: ...
class vtkFourByteUnion(object):
def __init__(self) -> None: ...
class vtkFramebufferPass(vtkDepthImageProcessingPass):
color_format:'getset_descriptor'
color_texture:'getset_descriptor'
depth_format:'getset_descriptor'
depth_texture:'getset_descriptor'
def __init__(self, **properties:Any) -> None: ...
def GetColorTexture(self) -> 'vtkTextureObject': ...
def GetDepthTexture(self) -> 'vtkTextureObject': ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def NewInstance(self) -> 'vtkFramebufferPass': ...
def ReleaseGraphicsResources(self, w:'vtkWindow') -> None: ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkFramebufferPass': ...
def SetColorFormat(self, _arg:int) -> None: ...
def SetDepthFormat(self, _arg:int) -> None: ...
class vtkGLSLModifierBase(vtkmodules.vtkCommonCore.vtkObject):
primitive_type:'getset_descriptor'
def __init__(self, **properties:Any) -> None: ...
@staticmethod
def GLSL_MODIFIERS() -> 'vtkInformationObjectBaseKey': ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def IsUpToDate(self, renderer:'vtkOpenGLRenderer', mapper:'vtkAbstractMapper', actor:'vtkActor') -> bool: ...
def NewInstance(self) -> 'vtkGLSLModifierBase': ...
def ReplaceShaderValues(self, renderer:'vtkOpenGLRenderer', vertexShader:str, tessControlShader:str, tessEvalShader:str, geometryShader:str, fragmentShader:str, mapper:'vtkAbstractMapper', actor:'vtkActor') -> bool: ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkGLSLModifierBase': ...
def SetPrimitiveType(self, primType:int) -> None: ...
def SetShaderParameters(self, renderer:'vtkOpenGLRenderer', program:'vtkShaderProgram', mapper:'vtkAbstractMapper', actor:'vtkActor', VAO:'vtkOpenGLVertexArrayObject'=...) -> bool: ...
class vtkGLSLModCamera(vtkGLSLModifierBase):
def __init__(self, **properties:Any) -> None: ...
def DisableShiftScale(self) -> None: ...
def EnableShiftScale(self, coordShiftAndScaleInUse:bool, ssMatrix:'vtkMatrix4x4') -> None: ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def IsUpToDate(self, renderer:'vtkOpenGLRenderer', mapper:'vtkAbstractMapper', actor:'vtkActor') -> bool: ...
def NewInstance(self) -> 'vtkGLSLModCamera': ...
def ReplaceShaderValues(self, renderer:'vtkOpenGLRenderer', vertexShader:str, tessControlShader:str, tessEvalShader:str, geometryShader:str, fragmentShader:str, mapper:'vtkAbstractMapper', actor:'vtkActor') -> bool: ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkGLSLModCamera': ...
def SetShaderParameters(self, renderer:'vtkOpenGLRenderer', program:'vtkShaderProgram', mapper:'vtkAbstractMapper', actor:'vtkActor', VAO:'vtkOpenGLVertexArrayObject'=...) -> bool: ...
class vtkGLSLModCoincidentTopology(vtkGLSLModifierBase):
def __init__(self, **properties:Any) -> None: ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def IsUpToDate(self, renderer:'vtkOpenGLRenderer', mapper:'vtkAbstractMapper', actor:'vtkActor') -> bool: ...
def NewInstance(self) -> 'vtkGLSLModCoincidentTopology': ...
def ReplaceShaderValues(self, renderer:'vtkOpenGLRenderer', vertexShader:str, tessControlShader:str, tessEvalShader:str, geometryShader:str, fragmentShader:str, mapper:'vtkAbstractMapper', actor:'vtkActor') -> bool: ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkGLSLModCoincidentTopology': ...
def SetShaderParameters(self, renderer:'vtkOpenGLRenderer', program:'vtkShaderProgram', mapper:'vtkAbstractMapper', actor:'vtkActor', VAO:'vtkOpenGLVertexArrayObject'=...) -> bool: ...
class vtkGLSLModLight(vtkGLSLModifierBase):
use_anisotropy:'getset_descriptor'
use_clear_coat:'getset_descriptor'
use_pbr_textures:'getset_descriptor'
def __init__(self, **properties:Any) -> None: ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def GetUseAnisotropy(self) -> bool: ...
def GetUseClearCoat(self) -> bool: ...
def GetUsePBRTextures(self) -> bool: ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def IsUpToDate(self, renderer:'vtkOpenGLRenderer', mapper:'vtkAbstractMapper', actor:'vtkActor') -> bool: ...
def NewInstance(self) -> 'vtkGLSLModLight': ...
def ReplaceShaderValues(self, renderer:'vtkOpenGLRenderer', vertexShader:str, tessControlShader:str, tessEvalShader:str, geometryShader:str, fragmentShader:str, mapper:'vtkAbstractMapper', actor:'vtkActor') -> bool: ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkGLSLModLight': ...
def SetShaderParameters(self, renderer:'vtkOpenGLRenderer', program:'vtkShaderProgram', mapper:'vtkAbstractMapper', actor:'vtkActor', VAO:'vtkOpenGLVertexArrayObject'=...) -> bool: ...
def SetUseAnisotropy(self, _arg:bool) -> None: ...
def SetUseClearCoat(self, _arg:bool) -> None: ...
def SetUsePBRTextures(self, _arg:bool) -> None: ...
class vtkGLSLModPixelDebugger(vtkGLSLModifierBase):
substitution_json_file_name:'getset_descriptor'
def __init__(self, **properties:Any) -> None: ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def IsUpToDate(self, renderer:'vtkOpenGLRenderer', mapper:'vtkAbstractMapper', actor:'vtkActor') -> bool: ...
def NewInstance(self) -> 'vtkGLSLModPixelDebugger': ...
def ReplaceShaderValues(self, renderer:'vtkOpenGLRenderer', vertexShader:str, tessControlShader:str, tessEvalShader:str, geometryShader:str, fragmentShader:str, mapper:'vtkAbstractMapper', actor:'vtkActor') -> bool: ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkGLSLModPixelDebugger': ...
def SetShaderParameters(self, renderer:'vtkOpenGLRenderer', program:'vtkShaderProgram', mapper:'vtkAbstractMapper', actor:'vtkActor', VAO:'vtkOpenGLVertexArrayObject'=...) -> bool: ...
def SetSubstitutionJSONFileName(self, filename:str) -> None: ...
class vtkGLSLModifierFactory(object):
@staticmethod
def CreateAMod(modName:str) -> 'vtkGLSLModifierBase': ...
class vtkGaussianBlurPass(vtkImageProcessingPass):
def __init__(self, **properties:Any) -> None: ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def NewInstance(self) -> 'vtkGaussianBlurPass': ...
def ReleaseGraphicsResources(self, w:'vtkWindow') -> None: ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkGaussianBlurPass': ...
class vtkGenericOpenGLRenderWindow(vtkOpenGLRenderWindow):
back_left_buffer:'getset_descriptor'
back_right_buffer:'getset_descriptor'
current_cursor:'getset_descriptor'
display_id:'getset_descriptor'
event_pending:'getset_descriptor'
force_maximum_hardware_line_width:'getset_descriptor'
front_left_buffer:'getset_descriptor'
front_right_buffer:'getset_descriptor'
full_screen:'getset_descriptor'
generic_context:'getset_descriptor'
generic_display_id:'getset_descriptor'
generic_drawable:'getset_descriptor'
generic_parent_id:'getset_descriptor'
generic_window_id:'getset_descriptor'
is_current:'getset_descriptor'
is_direct:'getset_descriptor'
mapped:'getset_descriptor'
maximum_hardware_line_width:'getset_descriptor'
next_window_id:'getset_descriptor'
next_window_info:'getset_descriptor'
own_context:'getset_descriptor'
parent_id:'getset_descriptor'
parent_info:'getset_descriptor'
ready_for_rendering:'getset_descriptor'
screen_size:'getset_descriptor'
supports_open_gl:'getset_descriptor'
window_id:'getset_descriptor'
window_info:'getset_descriptor'
def __init__(self, **properties:Any) -> None: ...
def CreateAWindow(self) -> None: ...
def DestroyWindow(self) -> None: ...
def Finalize(self) -> None: ...
def Frame(self) -> None: ...
def GetEventPending(self) -> int: ...
def GetForceMaximumHardwareLineWidth(self) -> float: ...
def GetForceMaximumHardwareLineWidthMaxValue(self) -> float: ...
def GetForceMaximumHardwareLineWidthMinValue(self) -> float: ...
def GetGenericContext(self) -> Pointer: ...
def GetGenericDisplayId(self) -> Pointer: ...
def GetGenericDrawable(self) -> Pointer: ...
def GetGenericParentId(self) -> Pointer: ...
def GetGenericWindowId(self) -> Pointer: ...
def GetMaximumHardwareLineWidth(self) -> float: ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def GetReadyForRendering(self) -> bool: ...
def GetScreenSize(self) -> Tuple[int, int]: ...
def HideCursor(self) -> None: ...
def IsA(self, type:str) -> int: ...
def IsCurrent(self) -> bool: ...
def IsDirect(self) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def MakeCurrent(self) -> None: ...
def NewInstance(self) -> 'vtkGenericOpenGLRenderWindow': ...
def OpenGLInit(self) -> None: ...
def PopState(self) -> None: ...
def PushState(self) -> None: ...
def Render(self) -> None: ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkGenericOpenGLRenderWindow': ...
def SetBackLeftBuffer(self, __a:int) -> None: ...
def SetBackRightBuffer(self, __a:int) -> None: ...
def SetCurrentCursor(self, cShape:int) -> None: ...
def SetDisplayId(self, __a:Pointer) -> None: ...
def SetForceMaximumHardwareLineWidth(self, _arg:float) -> None: ...
def SetFrontLeftBuffer(self, __a:int) -> None: ...
def SetFrontRightBuffer(self, __a:int) -> None: ...
def SetFullScreen(self, __a:int) -> None: ...
def SetIsCurrent(self, newValue:bool) -> None: ...
def SetIsDirect(self, newValue:int) -> None: ...
def SetMapped(self, _arg:int) -> None: ...
def SetNextWindowId(self, __a:Pointer) -> None: ...
def SetNextWindowInfo(self, __a:str) -> None: ...
def SetOwnContext(self, __a:int) -> None: ...
def SetParentId(self, __a:Pointer) -> None: ...
def SetParentInfo(self, __a:str) -> None: ...
def SetReadyForRendering(self, _arg:bool) -> None: ...
@overload
def SetScreenSize(self, _arg1:int, _arg2:int) -> None: ...
@overload
def SetScreenSize(self, _arg:Sequence[int]) -> None: ...
def SetSupportsOpenGL(self, newValue:int) -> None: ...
def SetWindowId(self, __a:Pointer) -> None: ...
def SetWindowInfo(self, __a:str) -> None: ...
def ShowCursor(self) -> None: ...
def SupportsOpenGL(self) -> int: ...
def WindowRemap(self) -> None: ...
class vtkHiddenLineRemovalPass(vtkOpenGLRenderPass):
def __init__(self, **properties:Any) -> None: ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def NewInstance(self) -> 'vtkHiddenLineRemovalPass': ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkHiddenLineRemovalPass': ...
class vtkLightingMapPass(vtkDefaultPass):
class RenderMode(int): ...
LUMINANCE:'RenderMode'
NORMALS:'RenderMode'
render_type:'getset_descriptor'
def __init__(self, **properties:Any) -> None: ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def GetRenderType(self) -> 'RenderMode': ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def NewInstance(self) -> 'vtkLightingMapPass': ...
@staticmethod
def RENDER_LUMINANCE() -> 'vtkInformationIntegerKey': ...
@staticmethod
def RENDER_NORMALS() -> 'vtkInformationIntegerKey': ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkLightingMapPass': ...
def SetRenderType(self, _arg:'RenderMode') -> None: ...
class vtkLightsPass(vtkmodules.vtkRenderingCore.vtkRenderPass):
def __init__(self, **properties:Any) -> None: ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def NewInstance(self) -> 'vtkLightsPass': ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkLightsPass': ...
class vtkOSOpenGLRenderWindow(vtkOpenGLRenderWindow):
display_id:'getset_descriptor'
event_pending:'getset_descriptor'
full_screen:'getset_descriptor'
generic_context:'getset_descriptor'
generic_display_id:'getset_descriptor'
generic_drawable:'getset_descriptor'
generic_parent_id:'getset_descriptor'
generic_window_id:'getset_descriptor'
next_window_id:'getset_descriptor'
next_window_info:'getset_descriptor'
parent_id:'getset_descriptor'
parent_info:'getset_descriptor'
position:'getset_descriptor'
screen_size:'getset_descriptor'
size:'getset_descriptor'
stereo_capable_window:'getset_descriptor'
window_id:'getset_descriptor'
window_info:'getset_descriptor'
window_name:'getset_descriptor'
def __init__(self, **properties:Any) -> None: ...
def Finalize(self) -> None: ...
def Frame(self) -> None: ...
def GetEventPending(self) -> int: ...
def GetGenericContext(self) -> Pointer: ...
def GetGenericDisplayId(self) -> Pointer: ...
def GetGenericDrawable(self) -> Pointer: ...
def GetGenericParentId(self) -> Pointer: ...
def GetGenericWindowId(self) -> Pointer: ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def GetPosition(self) -> Tuple[int, int]: ...
def GetScreenSize(self) -> Tuple[int, int]: ...
def HideCursor(self) -> None: ...
def Initialize(self) -> None: ...
def IsA(self, type:str) -> int: ...
def IsCurrent(self) -> bool: ...
def IsDirect(self) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def MakeCurrent(self) -> None: ...
def NewInstance(self) -> 'vtkOSOpenGLRenderWindow': ...
def ReportCapabilities(self) -> str: ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkOSOpenGLRenderWindow': ...
def SetDisplayId(self, __a:Pointer) -> None: ...
def SetForceMakeCurrent(self) -> None: ...
def SetFullScreen(self, __a:int) -> None: ...
def SetNextWindowId(self, __a:Pointer) -> None: ...
def SetNextWindowInfo(self, info:str) -> None: ...
def SetParentId(self, __a:Pointer) -> None: ...
def SetParentInfo(self, info:str) -> None: ...
@overload
def SetPosition(self, x:int, y:int) -> None: ...
@overload
def SetPosition(self, a:MutableSequence[int]) -> None: ...
@overload
def SetSize(self, width:int, height:int) -> None: ...
@overload
def SetSize(self, a:MutableSequence[int]) -> None: ...
def SetStereoCapableWindow(self, capable:int) -> None: ...
def SetWindowId(self, __a:Pointer) -> None: ...
def SetWindowInfo(self, info:str) -> None: ...
def SetWindowName(self, __a:str) -> None: ...
def ShowCursor(self) -> None: ...
def SupportsOpenGL(self) -> int: ...
def WindowInitialize(self) -> None: ...
def WindowRemap(self) -> None: ...
class vtkOpaquePass(vtkDefaultPass):
def __init__(self, **properties:Any) -> None: ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def NewInstance(self) -> 'vtkOpaquePass': ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpaquePass': ...
class vtkOpenGLActor(vtkmodules.vtkRenderingCore.vtkActor):
def __init__(self, **properties:Any) -> None: ...
@staticmethod
def GLDepthMaskOverride() -> 'vtkInformationIntegerKey': ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def NewInstance(self) -> 'vtkOpenGLActor': ...
def Render(self, ren:'vtkRenderer', mapper:'vtkMapper') -> None: ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLActor': ...
class vtkOpenGLArrayTextureBufferAdapter(object):
@overload
def __init__(self) -> None: ...
@overload
def __init__(self, array:'vtkDataArray', asScalars:bool, integerTexture:MutableSequence[bool]=...) -> None: ...
@overload
def __init__(self, __a:'vtkOpenGLArrayTextureBufferAdapter') -> None: ...
def ReleaseGraphicsResources(self, window:'vtkWindow') -> None: ...
def Upload(self, renderWindow:'vtkOpenGLRenderWindow', force:bool=False) -> None: ...
class vtkOpenGLBatchedPolyDataMapper(vtkOpenGLPolyDataMapper):
m_time:'getset_descriptor'
parent:'getset_descriptor'
def __init__(self, **properties:Any) -> None: ...
def ClearBatchElements(self) -> None: ...
def ClearUnmarkedBatchElements(self) -> None: ...
def GetMTime(self) -> int: ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def NewInstance(self) -> 'vtkOpenGLBatchedPolyDataMapper': ...
def ProcessSelectorPixelBuffers(self, sel:'vtkHardwareSelector', pixeloffsets:MutableSequence[int], prop:'vtkProp') -> None: ...
def RenderPiece(self, renderer:'vtkRenderer', actor:'vtkActor') -> None: ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLBatchedPolyDataMapper': ...
def SetParent(self, parent:'vtkCompositePolyDataMapper') -> None: ...
def UnmarkBatchElements(self) -> None: ...
class vtkOpenGLBillboardTextActor3D(vtkmodules.vtkRenderingCore.vtkBillboardTextActor3D):
def __init__(self, **properties:Any) -> None: ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def NewInstance(self) -> 'vtkOpenGLBillboardTextActor3D': ...
def RenderTranslucentPolygonalGeometry(self, vp:'vtkViewport') -> int: ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLBillboardTextActor3D': ...
class vtkOpenGLBufferObject(vtkmodules.vtkCommonCore.vtkObject):
class ObjectType(int): ...
class ObjectUsage(int): ...
ArrayBuffer:'ObjectType'
DynamicCopy:'ObjectUsage'
DynamicDraw:'ObjectUsage'
DynamicRead:'ObjectUsage'
ElementArrayBuffer:'ObjectType'
StaticCopy:'ObjectUsage'
StaticDraw:'ObjectUsage'
StaticRead:'ObjectUsage'
StreamCopy:'ObjectUsage'
StreamDraw:'ObjectUsage'
StreamRead:'ObjectUsage'
TextureBuffer:'ObjectType'
error:'getset_descriptor'
handle:'getset_descriptor'
size:'getset_descriptor'
type:'getset_descriptor'
usage:'getset_descriptor'
def __init__(self, **properties:Any) -> None: ...
def Allocate(self, size:int, type:'ObjectType', usage:'ObjectUsage') -> bool: ...
def Bind(self) -> bool: ...
def BindShaderStorage(self, index:int) -> bool: ...
def FlagBufferAsDirty(self) -> None: ...
def GenerateBuffer(self, type:'ObjectType') -> bool: ...
def GetError(self) -> str: ...
def GetHandle(self) -> int: ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def GetSize(self) -> int: ...
def GetType(self) -> 'ObjectType': ...
def GetUsage(self) -> 'ObjectUsage': ...
def IsA(self, type:str) -> int: ...
def IsReady(self) -> bool: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def NewInstance(self) -> 'vtkOpenGLBufferObject': ...
def Release(self) -> bool: ...
def ReleaseGraphicsResources(self) -> None: ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLBufferObject': ...
def SetType(self, value:'ObjectType') -> None: ...
def SetUsage(self, value:'ObjectUsage') -> None: ...
class vtkOpenGLCamera(vtkmodules.vtkRenderingCore.vtkCamera):
def __init__(self, **properties:Any) -> None: ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def NewInstance(self) -> 'vtkOpenGLCamera': ...
def Render(self, ren:'vtkRenderer') -> None: ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLCamera': ...
def UpdateViewport(self, ren:'vtkRenderer') -> None: ...
class vtkOpenGLCellToVTKCellMap(vtkmodules.vtkCommonCore.vtkObject):
final_offset:'getset_descriptor'
primitive_offsets:'getset_descriptor'
size:'getset_descriptor'
start_offset:'getset_descriptor'
def __init__(self, **properties:Any) -> None: ...
def ConvertOpenGLCellIdToVTKCellId(self, pointPicking:bool, openGLId:int) -> int: ...
def GetFinalOffset(self) -> int: ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def GetPrimitiveOffsets(self) -> Pointer: ...
def GetSize(self) -> int: ...
def GetValue(self, i:int) -> int: ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def NewInstance(self) -> 'vtkOpenGLCellToVTKCellMap': ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLCellToVTKCellMap': ...
def SetStartOffset(self, start:int) -> None: ...
class vtkOpenGLCompositePolyDataMapperDelegator(vtkmodules.vtkRenderingCore.vtkCompositePolyDataMapperDelegator):
def __init__(self, **properties:Any) -> None: ...
def ClearUnmarkedBatchElements(self) -> None: ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def NewInstance(self) -> 'vtkOpenGLCompositePolyDataMapperDelegator': ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLCompositePolyDataMapperDelegator': ...
def ShallowCopy(self, mapper:'vtkCompositePolyDataMapper') -> None: ...
def UnmarkBatchElements(self) -> None: ...
class vtkOpenGLPolyDataMapper2D(vtkmodules.vtkRenderingCore.vtkPolyDataMapper2D):
def __init__(self, **properties:Any) -> None: ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def NewInstance(self) -> 'vtkOpenGLPolyDataMapper2D': ...
def ReleaseGraphicsResources(self, __a:'vtkWindow') -> None: ...
def RenderOverlay(self, viewport:'vtkViewport', actor:'vtkActor2D') -> None: ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLPolyDataMapper2D': ...
class vtkOpenGLES30PolyDataMapper2D(vtkOpenGLPolyDataMapper2D):
class PrimitiveTypes(int): ...
PrimitiveEnd:'PrimitiveTypes'
PrimitiveLines:'PrimitiveTypes'
PrimitivePoints:'PrimitiveTypes'
PrimitiveStart:'PrimitiveTypes'
PrimitiveTriStrips:'PrimitiveTypes'
PrimitiveTris:'PrimitiveTypes'
def __init__(self, **properties:Any) -> None: ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def NewInstance(self) -> 'vtkOpenGLES30PolyDataMapper2D': ...
def ReleaseGraphicsResources(self, __a:'vtkWindow') -> None: ...
def RenderOverlay(self, viewport:'vtkViewport', actor:'vtkActor2D') -> None: ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLES30PolyDataMapper2D': ...
class vtkOpenGLFXAAFilter(vtkmodules.vtkCommonCore.vtkObject):
debug_option_value:'getset_descriptor'
endpoint_search_iterations:'getset_descriptor'
hard_contrast_threshold:'getset_descriptor'
relative_contrast_threshold:'getset_descriptor'
subpixel_blend_limit:'getset_descriptor'
subpixel_contrast_threshold:'getset_descriptor'
use_high_quality_endpoints:'getset_descriptor'
def __init__(self, **properties:Any) -> None: ...
def Execute(self, ren:'vtkOpenGLRenderer') -> None: ...
def GetDebugOptionValue(self) -> vtkFXAAOptions.DebugOption: ...
def GetEndpointSearchIterations(self) -> int: ...
def GetEndpointSearchIterationsMaxValue(self) -> int: ...
def GetEndpointSearchIterationsMinValue(self) -> int: ...
def GetHardContrastThreshold(self) -> float: ...
def GetHardContrastThresholdMaxValue(self) -> float: ...
def GetHardContrastThresholdMinValue(self) -> float: ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def GetRelativeContrastThreshold(self) -> float: ...
def GetRelativeContrastThresholdMaxValue(self) -> float: ...
def GetRelativeContrastThresholdMinValue(self) -> float: ...
def GetSubpixelBlendLimit(self) -> float: ...
def GetSubpixelBlendLimitMaxValue(self) -> float: ...
def GetSubpixelBlendLimitMinValue(self) -> float: ...
def GetSubpixelContrastThreshold(self) -> float: ...
def GetSubpixelContrastThresholdMaxValue(self) -> float: ...
def GetSubpixelContrastThresholdMinValue(self) -> float: ...
def GetUseHighQualityEndpoints(self) -> bool: ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def NewInstance(self) -> 'vtkOpenGLFXAAFilter': ...
def ReleaseGraphicsResources(self) -> None: ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLFXAAFilter': ...
def SetDebugOptionValue(self, opt:vtkFXAAOptions.DebugOption) -> None: ...
def SetEndpointSearchIterations(self, _arg:int) -> None: ...
def SetHardContrastThreshold(self, _arg:float) -> None: ...
def SetRelativeContrastThreshold(self, _arg:float) -> None: ...
def SetSubpixelBlendLimit(self, _arg:float) -> None: ...
def SetSubpixelContrastThreshold(self, _arg:float) -> None: ...
def SetUseHighQualityEndpoints(self, val:bool) -> None: ...
def UpdateConfiguration(self, opts:'vtkFXAAOptions') -> None: ...
def UseHighQualityEndpointsOff(self) -> None: ...
def UseHighQualityEndpointsOn(self) -> None: ...
class vtkOpenGLFXAAPass(vtkImageProcessingPass):
fxaa_options:'getset_descriptor'
def __init__(self, **properties:Any) -> None: ...
def GetFXAAOptions(self) -> 'vtkFXAAOptions': ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def NewInstance(self) -> 'vtkOpenGLFXAAPass': ...
def ReleaseGraphicsResources(self, w:'vtkWindow') -> None: ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLFXAAPass': ...
def SetFXAAOptions(self, __a:'vtkFXAAOptions') -> None: ...
class vtkOpenGLFluidMapper(vtkmodules.vtkRenderingCore.vtkAbstractVolumeMapper):
class FluidSurfaceFilterMethod(int): ...
class FluidDisplayMode(int): ...
BilateralGaussian:'FluidSurfaceFilterMethod'
FilteredOpaqueSurface:'FluidDisplayMode'
FilteredSurfaceNormal:'FluidDisplayMode'
NarrowRange:'FluidSurfaceFilterMethod'
NumDisplayModes:'FluidDisplayMode'
NumFilterMethods:'FluidSurfaceFilterMethod'
TransparentFluidVolume:'FluidDisplayMode'
UnfilteredOpaqueSurface:'FluidDisplayMode'
UnfilteredSurfaceNormal:'FluidDisplayMode'
additional_reflection:'getset_descriptor'
attenuation_color:'getset_descriptor'
attenuation_scale:'getset_descriptor'
bilateral_gaussian_filter_parameter:'getset_descriptor'
display_mode:'getset_descriptor'
input:'getset_descriptor'
input_data:'getset_descriptor'
narrow_range_filter_parameters:'getset_descriptor'
opaque_color:'getset_descriptor'
particle_color_power:'getset_descriptor'
particle_color_scale:'getset_descriptor'
particle_radius:'getset_descriptor'
refraction_scale:'getset_descriptor'
refractive_index:'getset_descriptor'
scalar_visibility:'getset_descriptor'
surface_filter_iterations:'getset_descriptor'
surface_filter_method:'getset_descriptor'
surface_filter_radius:'getset_descriptor'
thickness_and_volume_color_filter_iterations:'getset_descriptor'
thickness_and_volume_color_filter_radius:'getset_descriptor'
def __init__(self, **properties:Any) -> None: ...
def GetAdditionalReflection(self) -> float: ...
def GetAttenuationColor(self) -> Tuple[float, float, float]: ...
def GetAttenuationScale(self) -> float: ...
def GetDisplayMode(self) -> vtkOpenGLFluidMapper.FluidDisplayMode: ...
def GetInput(self) -> 'vtkPolyData': ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def GetOpaqueColor(self) -> Tuple[float, float, float]: ...
def GetParticleColorPower(self) -> float: ...
def GetParticleColorScale(self) -> float: ...
def GetParticleRadius(self) -> float: ...
def GetRefractionScale(self) -> float: ...
def GetRefractiveIndex(self) -> float: ...
def GetScalarVisibility(self) -> bool: ...
def GetSurfaceFilterIterations(self) -> int: ...
def GetSurfaceFilterMethod(self) -> vtkOpenGLFluidMapper.FluidSurfaceFilterMethod: ...
def GetSurfaceFilterRadius(self) -> int: ...
def GetThicknessAndVolumeColorFilterIterations(self) -> int: ...
def GetThicknessAndVolumeColorFilterRadius(self) -> float: ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def NewInstance(self) -> 'vtkOpenGLFluidMapper': ...
def ReleaseGraphicsResources(self, w:'vtkWindow') -> None: ...
def Render(self, ren:'vtkRenderer', vol:'vtkVolume') -> None: ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLFluidMapper': ...
def ScalarVisibilityOff(self) -> None: ...
def ScalarVisibilityOn(self) -> None: ...
def SetAdditionalReflection(self, _arg:float) -> None: ...
@overload
def SetAttenuationColor(self, _arg1:float, _arg2:float, _arg3:float) -> None: ...
@overload
def SetAttenuationColor(self, _arg:Sequence[float]) -> None: ...
def SetAttenuationScale(self, _arg:float) -> None: ...
def SetBilateralGaussianFilterParameter(self, sigmaDepth:float) -> None: ...
def SetDisplayMode(self, _arg:vtkOpenGLFluidMapper.FluidDisplayMode) -> None: ...
def SetInputData(self, in_:'vtkPolyData') -> None: ...
def SetNarrowRangeFilterParameters(self, lambda_:float, mu:float) -> None: ...
@overload
def SetOpaqueColor(self, _arg1:float, _arg2:float, _arg3:float) -> None: ...
@overload
def SetOpaqueColor(self, _arg:Sequence[float]) -> None: ...
def SetParticleColorPower(self, _arg:float) -> None: ...
def SetParticleColorScale(self, _arg:float) -> None: ...
def SetParticleRadius(self, _arg:float) -> None: ...
def SetRefractionScale(self, _arg:float) -> None: ...
def SetRefractiveIndex(self, _arg:float) -> None: ...
def SetScalarVisibility(self, _arg:bool) -> None: ...
def SetSurfaceFilterIterations(self, _arg:int) -> None: ...
def SetSurfaceFilterMethod(self, _arg:vtkOpenGLFluidMapper.FluidSurfaceFilterMethod) -> None: ...
def SetSurfaceFilterRadius(self, _arg:int) -> None: ...
def SetThicknessAndVolumeColorFilterIterations(self, _arg:int) -> None: ...
def SetThicknessAndVolumeColorFilterRadius(self, _arg:float) -> None: ...
class vtkOpenGLFramebufferObject(vtkmodules.vtkRenderingCore.vtkFrameBufferObjectBase):
active_read_buffer:'getset_descriptor'
both_mode:'getset_descriptor'
context:'getset_descriptor'
depth_attachment_as_texture_object:'getset_descriptor'
draw_mode:'getset_descriptor'
fbo_index:'getset_descriptor'
maximum_number_of_active_targets:'getset_descriptor'
maximum_number_of_render_targets:'getset_descriptor'
multi_samples:'getset_descriptor'
number_of_color_attachments:'getset_descriptor'
read_mode:'getset_descriptor'
def __init__(self, **properties:Any) -> None: ...
def ActivateBuffer(self, id:int) -> None: ...
def ActivateDrawBuffer(self, id:int) -> None: ...
@overload
def ActivateDrawBuffers(self, n:int) -> None: ...
@overload
def ActivateDrawBuffers(self, ids:MutableSequence[int], n:int) -> None: ...
def ActivateReadBuffer(self, id:int) -> None: ...
@overload
def AddColorAttachment(self, attId:int, tex:'vtkTextureObject', zslice:int=0, format:int=0, mipmapLevel:int=0) -> None: ...
@overload
def AddColorAttachment(self, attId:int, tex:'vtkRenderbuffer') -> None: ...
@overload
def AddDepthAttachment(self) -> None: ...
@overload
def AddDepthAttachment(self, tex:'vtkTextureObject') -> None: ...
@overload
def AddDepthAttachment(self, tex:'vtkRenderbuffer') -> None: ...
@overload
def Bind(self) -> None: ...
@overload
def Bind(self, mode:int) -> None: ...
@staticmethod
def Blit(srcExt:Sequence[int], destExt:Sequence[int], bits:int, mapping:int) -> int: ...
def CheckFrameBufferStatus(self, mode:int) -> int: ...
def DeactivateDrawBuffers(self) -> None: ...
def DeactivateReadBuffer(self) -> None: ...
@overload
def Download(self, extent:MutableSequence[int], vtkType:int, nComps:int, oglType:int, oglFormat:int) -> 'vtkPixelBufferObject': ...
@overload
@staticmethod
def Download(extent:MutableSequence[int], vtkType:int, nComps:int, oglType:int, oglFormat:int, pbo:'vtkPixelBufferObject') -> None: ...
def DownloadColor1(self, extent:MutableSequence[int], vtkType:int, channel:int) -> 'vtkPixelBufferObject': ...
def DownloadColor3(self, extent:MutableSequence[int], vtkType:int) -> 'vtkPixelBufferObject': ...
def DownloadColor4(self, extent:MutableSequence[int], vtkType:int) -> 'vtkPixelBufferObject': ...
def DownloadDepth(self, extent:MutableSequence[int], vtkType:int) -> 'vtkPixelBufferObject': ...
def GetActiveDrawBuffer(self, id:int) -> int: ...
def GetActiveReadBuffer(self) -> int: ...
@staticmethod
def GetBothMode() -> int: ...
def GetColorAttachmentAsTextureObject(self, num:int) -> 'vtkTextureObject': ...
def GetContext(self) -> 'vtkOpenGLRenderWindow': ...
def GetDepthAttachmentAsTextureObject(self) -> 'vtkTextureObject': ...
@staticmethod
def GetDrawMode() -> int: ...
def GetFBOIndex(self) -> int: ...
@overload
def GetLastSize(self) -> Pointer: ...
@overload
def GetLastSize(self, _arg1:int, _arg2:int) -> None: ...
@overload
def GetLastSize(self, _arg:MutableSequence[int]) -> None: ...
def GetMaximumNumberOfActiveTargets(self) -> int: ...
def GetMaximumNumberOfRenderTargets(self) -> int: ...
def GetMultiSamples(self) -> int: ...
def GetNumberOfColorAttachments(self) -> int: ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
@staticmethod
def GetReadMode() -> int: ...
def InitializeViewport(self, width:int, height:int) -> None: ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsSupported(__a:'vtkOpenGLRenderWindow') -> bool: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def NewInstance(self) -> 'vtkOpenGLFramebufferObject': ...
@overload
def PopulateFramebuffer(self, width:int, height:int) -> bool: ...
@overload
def PopulateFramebuffer(self, width:int, height:int, useTextures:bool, numberOfColorAttachments:int, colorDataType:int, wantDepthAttachment:bool, depthBitplanes:int, multisamples:int, wantStencilAttachment:bool=False) -> bool: ...
def ReleaseGraphicsResources(self, win:'vtkWindow') -> None: ...
def RemoveColorAttachment(self, index:int) -> None: ...
def RemoveColorAttachments(self, num:int) -> None: ...
def RemoveDepthAttachment(self) -> None: ...
def RenderQuad(self, minX:int, maxX:int, minY:int, maxY:int, program:'vtkShaderProgram', vao:'vtkOpenGLVertexArrayObject') -> None: ...
def Resize(self, width:int, height:int) -> None: ...
@overload
def RestorePreviousBindingsAndBuffers(self) -> None: ...
@overload
def RestorePreviousBindingsAndBuffers(self, mode:int) -> None: ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLFramebufferObject': ...
@overload
def SaveCurrentBindingsAndBuffers(self) -> None: ...
@overload
def SaveCurrentBindingsAndBuffers(self, mode:int) -> None: ...
def SetContext(self, context:'vtkRenderWindow') -> None: ...
def Start(self, width:int, height:int) -> bool: ...
def StartNonOrtho(self, width:int, height:int) -> bool: ...
@overload
def UnBind(self) -> None: ...
@overload
def UnBind(self, mode:int) -> None: ...
class vtkOpenGLGL2PSHelper(vtkmodules.vtkCommonCore.vtkObject):
class State(int): ...
Background:'State'
Capture:'State'
Inactive:'State'
active_state:'getset_descriptor'
instance:'getset_descriptor'
line_stipple:'getset_descriptor'
line_width:'getset_descriptor'
point_size:'getset_descriptor'
render_window:'getset_descriptor'
def __init__(self, **properties:Any) -> None: ...
def Draw3DPath(self, path:'vtkPath', actorMatrix:'vtkMatrix4x4', rasterPos:MutableSequence[float], actorColor:MutableSequence[int], ren:'vtkRenderer', label:str=...) -> None: ...
def DrawImage(self, image:'vtkImageData', pos:MutableSequence[float]) -> None: ...
def DrawPath(self, path:'vtkPath', rasterPos:MutableSequence[float], windowPos:MutableSequence[float], rgba:MutableSequence[int], scale:MutableSequence[float]=..., rotateAngle:float=0.0, strokeWidth:float=-1, label:str=...) -> None: ...
def DrawString(self, str:str, tprop:'vtkTextProperty', pos:MutableSequence[float], backgroundDepth:float, ren:'vtkRenderer') -> None: ...
def GetActiveState(self) -> 'State': ...
@staticmethod
def GetInstance() -> 'vtkOpenGLGL2PSHelper': ...
def GetLineStipple(self) -> int: ...
def GetLineWidth(self) -> float: ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def GetPointSize(self) -> float: ...
def GetRenderWindow(self) -> 'vtkRenderWindow': ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def NewInstance(self) -> 'vtkOpenGLGL2PSHelper': ...
@overload
def ProcessTransformFeedback(self, tfc:'vtkTransformFeedback', ren:'vtkRenderer', act:'vtkActor') -> None: ...
@overload
def ProcessTransformFeedback(self, tfc:'vtkTransformFeedback', ren:'vtkRenderer', col:MutableSequence[int]) -> None: ...
@overload
def ProcessTransformFeedback(self, tfc:'vtkTransformFeedback', ren:'vtkRenderer', col:MutableSequence[float]) -> None: ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLGL2PSHelper': ...
@staticmethod
def SetInstance(__a:'vtkOpenGLGL2PSHelper') -> None: ...
def SetLineStipple(self, _arg:int) -> None: ...
def SetLineWidth(self, _arg:float) -> None: ...
def SetPointSize(self, _arg:float) -> None: ...
class vtkOpenGLGlyph3DHelper(vtkOpenGLPolyDataMapper):
lod_coloring:'getset_descriptor'
def __init__(self, **properties:Any) -> None: ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def GlyphRender(self, ren:'vtkRenderer', actor:'vtkActor', numPts:int, colors:MutableSequence[int], matrices:MutableSequence[float], normalMatrices:MutableSequence[float], pickIds:MutableSequence[int], pointMTime:int, culling:bool) -> None: ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def NewInstance(self) -> 'vtkOpenGLGlyph3DHelper': ...
def ReleaseGraphicsResources(self, window:'vtkWindow') -> None: ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLGlyph3DHelper': ...
def SetLODColoring(self, val:bool) -> None: ...
class vtkOpenGLGlyph3DMapper(vtkmodules.vtkRenderingCore.vtkGlyph3DMapper):
max_number_of_lod:'getset_descriptor'
number_of_lod:'getset_descriptor'
def __init__(self, **properties:Any) -> None: ...
def GetMaxNumberOfLOD(self) -> int: ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def NewInstance(self) -> 'vtkOpenGLGlyph3DMapper': ...
def ReleaseGraphicsResources(self, window:'vtkWindow') -> None: ...
def Render(self, ren:'vtkRenderer', a:'vtkActor') -> None: ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLGlyph3DMapper': ...
def SetLODDistanceAndTargetReduction(self, index:int, distance:float, targetReduction:float) -> None: ...
def SetNumberOfLOD(self, nb:int) -> None: ...
class vtkOpenGLHardwareSelector(vtkmodules.vtkRenderingCore.vtkHardwareSelector):
def __init__(self, **properties:Any) -> None: ...
def BeginRenderProp(self) -> None: ...
def BeginSelection(self) -> None: ...
def EndRenderProp(self) -> None: ...
def EndSelection(self) -> None: ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def NewInstance(self) -> 'vtkOpenGLHardwareSelector': ...
def RenderCompositeIndex(self, index:int) -> None: ...
def RenderProcessId(self, processid:int) -> None: ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLHardwareSelector': ...
class vtkOpenGLHelper(object):
def __init__(self) -> None: ...
def ReleaseGraphicsResources(self, win:'vtkWindow') -> None: ...
class vtkOpenGLHyperTreeGridMapper(vtkmodules.vtkRenderingHyperTreeGrid.vtkHyperTreeGridMapper):
def __init__(self, **properties:Any) -> None: ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def NewInstance(self) -> 'vtkOpenGLHyperTreeGridMapper': ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLHyperTreeGridMapper': ...
class vtkOpenGLImageAlgorithmCallback(object):
def __init__(self) -> None: ...
def InitializeShaderUniforms(self, __a:'vtkShaderProgram') -> None: ...
def UpdateShaderUniforms(self, __a:'vtkShaderProgram', __b:int) -> None: ...
class vtkOpenGLImageAlgorithmHelper(vtkmodules.vtkCommonCore.vtkObject):
render_window:'getset_descriptor'
def __init__(self, **properties:Any) -> None: ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def NewInstance(self) -> 'vtkOpenGLImageAlgorithmHelper': ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLImageAlgorithmHelper': ...
def SetRenderWindow(self, renWin:'vtkRenderWindow') -> None: ...
class vtkOpenGLImageMapper(vtkmodules.vtkRenderingCore.vtkImageMapper):
def __init__(self, **properties:Any) -> None: ...
def DrawPixels(self, viewport:'vtkViewport', width:int, height:int, numComponents:int, data:Pointer) -> None: ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def NewInstance(self) -> 'vtkOpenGLImageMapper': ...
def ReleaseGraphicsResources(self, __a:'vtkWindow') -> None: ...
def RenderData(self, viewport:'vtkViewport', data:'vtkImageData', actor:'vtkActor2D') -> None: ...
def RenderOverlay(self, viewport:'vtkViewport', actor:'vtkActor2D') -> None: ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLImageMapper': ...
class vtkOpenGLImageSliceMapper(vtkmodules.vtkRenderingCore.vtkImageSliceMapper):
def __init__(self, **properties:Any) -> None: ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def NewInstance(self) -> 'vtkOpenGLImageSliceMapper': ...
def ReleaseGraphicsResources(self, __a:'vtkWindow') -> None: ...
def Render(self, ren:'vtkRenderer', prop:'vtkImageSlice') -> None: ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLImageSliceMapper': ...
class vtkOpenGLIndexBufferObject(vtkOpenGLBufferObject):
def __init__(self, **properties:Any) -> None: ...
@staticmethod
def AppendEdgeFlagIndexBuffer(indexArray:MutableSequence[int], cells:'vtkCellArray', vertexOffset:int, edgeflags:'vtkDataArray') -> None: ...
@staticmethod
def AppendLineIndexBuffer(indexArray:MutableSequence[int], cells:'vtkCellArray', vertexOffset:int) -> None: ...
@staticmethod
def AppendPointIndexBuffer(indexArray:MutableSequence[int], cells:'vtkCellArray', vertexOffset:int) -> None: ...
@staticmethod
def AppendStripIndexBuffer(indexArray:MutableSequence[int], cells:'vtkCellArray', vertexOffset:int, wireframeTriStrips:bool) -> None: ...
@staticmethod
def AppendTriangleLineIndexBuffer(indexArray:MutableSequence[int], cells:'vtkCellArray', vertexOffset:int) -> None: ...
def CreateEdgeFlagIndexBuffer(self, cells:'vtkCellArray', edgeflags:'vtkDataArray') -> int: ...
def CreateLineIndexBuffer(self, cells:'vtkCellArray') -> int: ...
def CreatePointIndexBuffer(self, cells:'vtkCellArray') -> int: ...
def CreateStripIndexBuffer(self, cells:'vtkCellArray', wireframeTriStrips:bool) -> int: ...
def CreateTriangleLineIndexBuffer(self, cells:'vtkCellArray') -> int: ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def NewInstance(self) -> 'vtkOpenGLIndexBufferObject': ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLIndexBufferObject': ...
class vtkOpenGLInstanceCulling(vtkmodules.vtkCommonCore.vtkObject):
color_lod:'getset_descriptor'
helper:'getset_descriptor'
number_of_lod:'getset_descriptor'
def __init__(self, **properties:Any) -> None: ...
def AddLOD(self, distance:float, targetReduction:float) -> None: ...
def BuildCullingShaders(self, cache:'vtkOpenGLShaderCache', numInstances:int, withNormals:bool) -> None: ...
def GetColorLOD(self) -> bool: ...
def GetHelper(self) -> 'vtkOpenGLHelper': ...
def GetLODBuffer(self, index:int) -> 'vtkOpenGLBufferObject': ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def GetNumberOfLOD(self) -> int: ...
def InitLOD(self, pd:'vtkPolyData') -> None: ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def NewInstance(self) -> 'vtkOpenGLInstanceCulling': ...
def RunCullingShaders(self, numInstances:int, matrixBuffer:'vtkOpenGLBufferObject', colorBuffer:'vtkOpenGLBufferObject', normalBuffer:'vtkOpenGLBufferObject') -> None: ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLInstanceCulling': ...
def SetColorLOD(self, _arg:bool) -> None: ...
class vtkOpenGLLabeledContourMapper(vtkmodules.vtkRenderingCore.vtkLabeledContourMapper):
def __init__(self, **properties:Any) -> None: ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def NewInstance(self) -> 'vtkOpenGLLabeledContourMapper': ...
def ReleaseGraphicsResources(self, win:'vtkWindow') -> None: ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLLabeledContourMapper': ...
class vtkOpenGLLight(vtkmodules.vtkRenderingCore.vtkLight):
def __init__(self, **properties:Any) -> None: ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def NewInstance(self) -> 'vtkOpenGLLight': ...
def Render(self, ren:'vtkRenderer', light_index:int) -> None: ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLLight': ...
class vtkOpenGLLowMemoryPolyDataMapper(vtkmodules.vtkRenderingCore.vtkPolyDataMapper):
populate_selection_settings:'getset_descriptor'
supports_selection:'getset_descriptor'
vbo_shift_scale_method:'getset_descriptor'
def __init__(self, **properties:Any) -> None: ...
def AddMod(self, className:str) -> None: ...
def AddMods(self, classNames:Sequence[str]) -> None: ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def GetPopulateSelectionSettings(self) -> bool: ...
def GetSupportsSelection(self) -> bool: ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def MapDataArrayToMultiTextureAttribute(self, tname:str, dataArrayName:str, fieldAssociation:int, componentno:int=-1) -> None: ...
def MapDataArrayToVertexAttribute(self, vertexAttributeName:str, dataArrayName:str, fieldAssociation:int, componentno:int=-1) -> None: ...
def NewInstance(self) -> 'vtkOpenGLLowMemoryPolyDataMapper': ...
def ProcessSelectorPixelBuffers(self, sel:'vtkHardwareSelector', pixeloffsets:MutableSequence[int], prop:'vtkProp') -> None: ...
def ReleaseGraphicsResources(self, __a:'vtkWindow') -> None: ...
def RemoveAllMods(self) -> None: ...
def RemoveAllVertexAttributeMappings(self) -> None: ...
def RemoveMod(self, className:str) -> None: ...
def RemoveVertexAttributeMapping(self, vertexAttributeName:str) -> None: ...
def RenderPiece(self, renderer:'vtkRenderer', actor:'vtkActor') -> None: ...
def RenderPieceDraw(self, renderer:'vtkRenderer', actor:'vtkActor') -> None: ...
def RenderPieceFinish(self, renderer:'vtkRenderer', actor:'vtkActor') -> None: ...
def RenderPieceStart(self, renderer:'vtkRenderer', actor:'vtkActor') -> None: ...
def ResetModsToDefault(self) -> None: ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLLowMemoryPolyDataMapper': ...
def SetPopulateSelectionSettings(self, v:bool) -> None: ...
def SetVBOShiftScaleMethod(self, method:int) -> None: ...
def ShallowCopy(self, m:'vtkAbstractMapper') -> None: ...
class vtkOpenGLLowMemoryBatchedPolyDataMapper(vtkOpenGLLowMemoryPolyDataMapper):
m_time:'getset_descriptor'
parent:'getset_descriptor'
def __init__(self, **properties:Any) -> None: ...
def ClearBatchElements(self) -> None: ...
def ClearUnmarkedBatchElements(self) -> None: ...
def GetMTime(self) -> int: ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def NewInstance(self) -> 'vtkOpenGLLowMemoryBatchedPolyDataMapper': ...
def ProcessSelectorPixelBuffers(self, sel:'vtkHardwareSelector', pixeloffsets:MutableSequence[int], prop:'vtkProp') -> None: ...
def RenderPiece(self, renderer:'vtkRenderer', actor:'vtkActor') -> None: ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLLowMemoryBatchedPolyDataMapper': ...
def SetParent(self, parent:'vtkCompositePolyDataMapper') -> None: ...
def UnmarkBatchElements(self) -> None: ...
class vtkOpenGLPointGaussianMapper(vtkmodules.vtkRenderingCore.vtkPointGaussianMapper):
def __init__(self, **properties:Any) -> None: ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def HasTranslucentPolygonalGeometry(self) -> bool: ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def NewInstance(self) -> 'vtkOpenGLPointGaussianMapper': ...
def ProcessSelectorPixelBuffers(self, sel:'vtkHardwareSelector', pixeloffsets:MutableSequence[int], prop:'vtkProp') -> None: ...
def ReleaseGraphicsResources(self, __a:'vtkWindow') -> None: ...
def Render(self, ren:'vtkRenderer', act:'vtkActor') -> None: ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLPointGaussianMapper': ...
class vtkOpenGLProperty(vtkmodules.vtkRenderingCore.vtkProperty):
def __init__(self, **properties:Any) -> None: ...
def BackfaceRender(self, a:'vtkActor', ren:'vtkRenderer') -> None: ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def NewInstance(self) -> 'vtkOpenGLProperty': ...
def PostRender(self, a:'vtkActor', r:'vtkRenderer') -> None: ...
def ReleaseGraphicsResources(self, win:'vtkWindow') -> None: ...
def Render(self, a:'vtkActor', ren:'vtkRenderer') -> None: ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLProperty': ...
class vtkOpenGLQuadHelper(object):
def __init__(self, __a:'vtkOpenGLRenderWindow', vs:str, fs:str, gs:str, flipY:bool=False) -> None: ...
def ReleaseGraphicsResources(self, __a:'vtkWindow') -> None: ...
def Render(self) -> None: ...
class vtkOpenGLRenderTimer(object):
elapsed_milliseconds:'getset_descriptor'
elapsed_nanoseconds:'getset_descriptor'
elapsed_seconds:'getset_descriptor'
reusable_elapsed_seconds:'getset_descriptor'
start_time:'getset_descriptor'
stop_time:'getset_descriptor'
def __init__(self) -> None: ...
def GetElapsedMilliseconds(self) -> float: ...
def GetElapsedNanoseconds(self) -> int: ...
def GetElapsedSeconds(self) -> float: ...
def GetReusableElapsedSeconds(self) -> float: ...
def GetStartTime(self) -> int: ...
def GetStopTime(self) -> int: ...
@staticmethod
def IsSupported() -> bool: ...
def Ready(self) -> bool: ...
def ReleaseGraphicsResources(self) -> None: ...
def Reset(self) -> None: ...
def ReusableStart(self) -> None: ...
def ReusableStop(self) -> None: ...
def Start(self) -> None: ...
def Started(self) -> bool: ...
def Stop(self) -> None: ...
def Stopped(self) -> bool: ...
class vtkOpenGLRenderTimerLog(vtkmodules.vtkRenderingCore.vtkRenderTimerLog):
logging_enabled:'getset_descriptor'
min_timer_pool_size:'getset_descriptor'
def __init__(self, **properties:Any) -> None: ...
def FrameReady(self) -> bool: ...
def GetLoggingEnabled(self) -> bool: ...
def GetMinTimerPoolSize(self) -> int: ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def IsA(self, type:str) -> int: ...
def IsSupported(self) -> bool: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def MarkEndEvent(self) -> None: ...
def MarkFrame(self) -> None: ...
def MarkStartEvent(self, name:str) -> None: ...
def NewInstance(self) -> 'vtkOpenGLRenderTimerLog': ...
def ReleaseGraphicsResources(self) -> None: ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLRenderTimerLog': ...
def SetMinTimerPoolSize(self, _arg:int) -> None: ...
class vtkOpenGLRenderUtilities(vtkmodules.vtkCommonCore.vtkObject):
full_screen_quad_fragment_shader_template:'getset_descriptor'
full_screen_quad_geometry_shader:'getset_descriptor'
full_screen_quad_vertex_shader:'getset_descriptor'
def __init__(self, **properties:Any) -> None: ...
@staticmethod
def DrawFullScreenQuad() -> None: ...
@staticmethod
def GetFullScreenQuadFragmentShaderTemplate() -> str: ...
@staticmethod
def GetFullScreenQuadGeometryShader() -> str: ...
@staticmethod
def GetFullScreenQuadVertexShader() -> str: ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
@staticmethod
def MarkDebugEvent(event:str) -> None: ...
def NewInstance(self) -> 'vtkOpenGLRenderUtilities': ...
@overload
@staticmethod
def PrepFullScreenVAO(renWin:'vtkOpenGLRenderWindow', vao:'vtkOpenGLVertexArrayObject', prog:'vtkShaderProgram') -> bool: ...
@overload
@staticmethod
def PrepFullScreenVAO(vertBuf:'vtkOpenGLBufferObject', vao:'vtkOpenGLVertexArrayObject', prog:'vtkShaderProgram') -> bool: ...
@staticmethod
def RenderQuad(verts:MutableSequence[float], tcoords:MutableSequence[float], program:'vtkShaderProgram', vao:'vtkOpenGLVertexArrayObject') -> None: ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLRenderUtilities': ...
class vtkOpenGLRenderer(vtkmodules.vtkRenderingCore.vtkRenderer):
class LightingComplexityEnum(int): ...
Directional:'LightingComplexityEnum'
Headlight:'LightingComplexityEnum'
NoLighting:'LightingComplexityEnum'
Positional:'LightingComplexityEnum'
depth_peeling_higher_layer:'getset_descriptor'
env_map_irradiance:'getset_descriptor'
env_map_lookup_table:'getset_descriptor'
env_map_prefiltered:'getset_descriptor'
lighting_complexity:'getset_descriptor'
lighting_count:'getset_descriptor'
lighting_uniforms:'getset_descriptor'
spherical_harmonics:'getset_descriptor'
state:'getset_descriptor'
use_spherical_harmonics:'getset_descriptor'
user_light_transform:'getset_descriptor'
def __init__(self, **properties:Any) -> None: ...
def Clear(self) -> None: ...
def DeviceRender(self) -> None: ...
def DeviceRenderOpaqueGeometry(self, fbo:'vtkFrameBufferObjectBase'=...) -> None: ...
def DeviceRenderTranslucentPolygonalGeometry(self, fbo:'vtkFrameBufferObjectBase'=...) -> None: ...
def GetDepthPeelingHigherLayer(self) -> int: ...
def GetEnvMapIrradiance(self) -> 'vtkPBRIrradianceTexture': ...
def GetEnvMapLookupTable(self) -> 'vtkPBRLUTTexture': ...
def GetEnvMapPrefiltered(self) -> 'vtkPBRPrefilterTexture': ...
def GetLightingComplexity(self) -> int: ...
def GetLightingCount(self) -> int: ...
def GetLightingUniforms(self) -> str: ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def GetSphericalHarmonics(self) -> 'vtkFloatArray': ...
def GetState(self) -> 'vtkOpenGLState': ...
def GetUseSphericalHarmonics(self) -> bool: ...
def GetUserLightTransform(self) -> 'vtkTransform': ...
@staticmethod
def HaveAppleQueryAllocationBug() -> bool: ...
def IsA(self, type:str) -> int: ...
def IsDualDepthPeelingSupported(self) -> bool: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def NewInstance(self) -> 'vtkOpenGLRenderer': ...
def ReleaseGraphicsResources(self, w:'vtkWindow') -> None: ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLRenderer': ...
def SetEnvMapIrradiance(self, _arg:'vtkPBRIrradianceTexture') -> None: ...
def SetEnvMapLookupTable(self, _arg:'vtkPBRLUTTexture') -> None: ...
def SetEnvMapPrefiltered(self, _arg:'vtkPBRPrefilterTexture') -> None: ...
def SetEnvironmentTexture(self, texture:'vtkTexture', isSRGB:bool=False) -> None: ...
def SetUseSphericalHarmonics(self, _arg:bool) -> None: ...
def SetUserLightTransform(self, transform:'vtkTransform') -> None: ...
def UpdateLightingUniforms(self, prog:'vtkShaderProgram') -> None: ...
def UpdateLights(self) -> int: ...
def UseSphericalHarmonicsOff(self) -> None: ...
def UseSphericalHarmonicsOn(self) -> None: ...
class vtkOpenGLShaderCache(vtkmodules.vtkCommonCore.vtkObject):
elapsed_time:'getset_descriptor'
last_shader_bound:'getset_descriptor'
sync_glsl_shader_version:'getset_descriptor'
def __init__(self, **properties:Any) -> None: ...
def ClearLastShaderBound(self) -> None: ...
def GetLastShaderBound(self) -> 'vtkShaderProgram': ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def GetSyncGLSLShaderVersion(self) -> bool: ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def NewInstance(self) -> 'vtkOpenGLShaderCache': ...
@overload
def ReadyShaderProgram(self, vertexCode:str, fragmentCode:str, geometryCode:str, cap:'vtkTransformFeedback'=...) -> 'vtkShaderProgram': ...
@overload
def ReadyShaderProgram(self, vertexCode:str, fragmentCode:str, geometryCode:str, tessControlCode:str, tessEvalCode:str, cap:'vtkTransformFeedback'=...) -> 'vtkShaderProgram': ...
@overload
def ReadyShaderProgram(self, shader:'vtkShaderProgram', cap:'vtkTransformFeedback'=...) -> 'vtkShaderProgram': ...
def ReleaseCurrentShader(self) -> None: ...
def ReleaseGraphicsResources(self, win:'vtkWindow') -> None: ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLShaderCache': ...
def SetElapsedTime(self, val:float) -> None: ...
def SetSyncGLSLShaderVersion(self, _arg:bool) -> None: ...
def SyncGLSLShaderVersionOff(self) -> None: ...
def SyncGLSLShaderVersionOn(self) -> None: ...
class vtkOpenGLShaderProperty(vtkmodules.vtkRenderingCore.vtkShaderProperty):
number_of_shader_replacements:'getset_descriptor'
def __init__(self, **properties:Any) -> None: ...
def AddFragmentShaderReplacement(self, originalValue:str, replaceFirst:bool, replacementValue:str, replaceAll:bool) -> None: ...
def AddGeometryShaderReplacement(self, originalValue:str, replaceFirst:bool, replacementValue:str, replaceAll:bool) -> None: ...
def AddShaderReplacement(self, shaderType:vtkShader.Type, originalValue:str, replaceFirst:bool, replacementValue:str, replaceAll:bool) -> None: ...
def AddTessControlShaderReplacement(self, originalValue:str, replaceFirst:bool, replacementValue:str, replaceAll:bool) -> None: ...
def AddTessEvaluationShaderReplacement(self, originalValue:str, replaceFirst:bool, replacementValue:str, replaceAll:bool) -> None: ...
def AddVertexShaderReplacement(self, originalValue:str, replaceFirst:bool, replacementValue:str, replaceAll:bool) -> None: ...
def ClearAllFragmentShaderReplacements(self) -> None: ...
def ClearAllGeometryShaderReplacements(self) -> None: ...
@overload
def ClearAllShaderReplacements(self) -> None: ...
@overload
def ClearAllShaderReplacements(self, shaderType:vtkShader.Type) -> None: ...
def ClearAllTessControlShaderReplacements(self) -> None: ...
def ClearAllTessEvalShaderReplacements(self) -> None: ...
def ClearAllVertexShaderReplacements(self) -> None: ...
def ClearFragmentShaderReplacement(self, originalValue:str, replaceFirst:bool) -> None: ...
def ClearGeometryShaderReplacement(self, originalValue:str, replaceFirst:bool) -> None: ...
def ClearShaderReplacement(self, shaderType:vtkShader.Type, originalValue:str, replaceFirst:bool) -> None: ...
def ClearTessControlShaderReplacement(self, originalValue:str, replaceFirst:bool) -> None: ...
def ClearTessEvaluationShaderReplacement(self, originalValue:str, replaceFirst:bool) -> None: ...
def ClearVertexShaderReplacement(self, originalValue:str, replaceFirst:bool) -> None: ...
def DeepCopy(self, p:'vtkOpenGLShaderProperty') -> None: ...
def GetNthShaderReplacement(self, index:int, name:str, replaceFirst:bool, replacementValue:str, replaceAll:bool) -> None: ...
def GetNthShaderReplacementTypeAsString(self, index:int) -> str: ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def GetNumberOfShaderReplacements(self) -> int: ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def NewInstance(self) -> 'vtkOpenGLShaderProperty': ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLShaderProperty': ...
class vtkOpenGLSkybox(vtkmodules.vtkRenderingCore.vtkSkybox):
mapper:'getset_descriptor'
def __init__(self, **properties:Any) -> None: ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def NewInstance(self) -> 'vtkOpenGLSkybox': ...
def Render(self, ren:'vtkRenderer', mapper:'vtkMapper') -> None: ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLSkybox': ...
def SetMapper(self, mapper:'vtkMapper') -> None: ...
class vtkOpenGLSphereMapper(vtkOpenGLPolyDataMapper):
radius:'getset_descriptor'
scale_array:'getset_descriptor'
def __init__(self, **properties:Any) -> None: ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def GetRadius(self) -> float: ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def NewInstance(self) -> 'vtkOpenGLSphereMapper': ...
def Render(self, ren:'vtkRenderer', act:'vtkActor') -> None: ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLSphereMapper': ...
def SetRadius(self, _arg:float) -> None: ...
def SetScaleArray(self, _arg:str) -> None: ...
class vtkOpenGLState(vtkmodules.vtkCommonCore.vtkObject):
renderer:'getset_descriptor'
shader_cache:'getset_descriptor'
texture_unit_manager:'getset_descriptor'
vbo_cache:'getset_descriptor'
vendor:'getset_descriptor'
version:'getset_descriptor'
def __init__(self, **properties:Any) -> None: ...
def ActivateTexture(self, __a:'vtkTextureObject') -> None: ...
def DeactivateTexture(self, __a:'vtkTextureObject') -> None: ...
def GetBlendFuncState(self, __a:MutableSequence[int]) -> None: ...
def GetCurrentDrawFramebufferState(self, drawBinding:int, drawBuffer:int) -> None: ...
def GetDefaultTextureInternalFormat(self, vtktype:int, numComponents:int, needInteger:bool, needFloat:bool, needSRGB:bool) -> int: ...
def GetEnumState(self, name:int) -> bool: ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def GetRenderer(self) -> str: ...
def GetShaderCache(self) -> 'vtkOpenGLShaderCache': ...
def GetTextureUnitForTexture(self, __a:'vtkTextureObject') -> int: ...
def GetTextureUnitManager(self) -> 'vtkTextureUnitManager': ...
def GetVBOCache(self) -> 'vtkOpenGLVertexBufferObjectCache': ...
def GetVendor(self) -> str: ...
def GetVersion(self) -> str: ...
def Initialize(self, __a:'vtkOpenGLRenderWindow') -> None: ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def NewInstance(self) -> 'vtkOpenGLState': ...
def Pop(self) -> None: ...
def PopDrawFramebufferBinding(self) -> None: ...
def PopFramebufferBindings(self) -> None: ...
def PopReadFramebufferBinding(self) -> None: ...
def Push(self) -> None: ...
def PushDrawFramebufferBinding(self) -> None: ...
def PushFramebufferBindings(self) -> None: ...
def PushReadFramebufferBinding(self) -> None: ...
def Reset(self) -> None: ...
def ResetEnumState(self, name:int) -> None: ...
def ResetFramebufferBindings(self) -> None: ...
def ResetGLActiveTexture(self) -> None: ...
def ResetGLBlendEquationState(self) -> None: ...
def ResetGLBlendFuncState(self) -> None: ...
def ResetGLClearColorState(self) -> None: ...
def ResetGLClearDepthState(self) -> None: ...
def ResetGLColorMaskState(self) -> None: ...
def ResetGLCullFaceState(self) -> None: ...
def ResetGLDepthFuncState(self) -> None: ...
def ResetGLDepthMaskState(self) -> None: ...
def ResetGLScissorState(self) -> None: ...
def ResetGLViewportState(self) -> None: ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLState': ...
def SetEnumState(self, name:int, value:bool) -> None: ...
def SetTextureUnitManager(self, textureUnitManager:'vtkTextureUnitManager') -> None: ...
def SetVBOCache(self, val:'vtkOpenGLVertexBufferObjectCache') -> None: ...
def VerifyNoActiveTextures(self) -> None: ...
def vtkBindFramebuffer(self, target:int, fo:'vtkOpenGLFramebufferObject') -> None: ...
def vtkDrawBuffers(self, n:int, __b:MutableSequence[int], __c:'vtkOpenGLFramebufferObject') -> None: ...
def vtkReadBuffer(self, __a:int, __b:'vtkOpenGLFramebufferObject') -> None: ...
def vtkglActiveTexture(self, __a:int) -> None: ...
def vtkglBindFramebuffer(self, target:int, fb:int) -> None: ...
def vtkglBlendEquation(self, val:int) -> None: ...
def vtkglBlendEquationSeparate(self, col:int, alpha:int) -> None: ...
def vtkglBlendFunc(self, sfactor:int, dfactor:int) -> None: ...
def vtkglBlendFuncSeparate(self, sfactorRGB:int, dfactorRGB:int, sfactorAlpha:int, dfactorAlpha:int) -> None: ...
def vtkglBlitFramebuffer(self, __a:int, __b:int, __c:int, __d:int, __e:int, __f:int, __g:int, __h:int, __i:int, __j:int) -> None: ...
def vtkglClear(self, mask:int) -> None: ...
def vtkglClearColor(self, red:float, green:float, blue:float, alpha:float) -> None: ...
def vtkglClearDepth(self, depth:float) -> None: ...
def vtkglColorMask(self, r:int, g:int, b:int, a:int) -> None: ...
def vtkglCullFace(self, val:int) -> None: ...
def vtkglDepthFunc(self, val:int) -> None: ...
def vtkglDepthMask(self, flag:int) -> None: ...
def vtkglDisable(self, cap:int) -> None: ...
def vtkglDrawBuffer(self, __a:int) -> None: ...
def vtkglDrawBuffers(self, n:int, __b:MutableSequence[int]) -> None: ...
def vtkglEnable(self, cap:int) -> None: ...
def vtkglGetBooleanv(self, pname:int, params:MutableSequence[int]) -> None: ...
def vtkglGetDoublev(self, pname:int, params:MutableSequence[float]) -> None: ...
def vtkglGetFloatv(self, pname:int, params:MutableSequence[float]) -> None: ...
def vtkglGetIntegerv(self, pname:int, params:MutableSequence[int]) -> None: ...
def vtkglLineWidth(self, __a:float) -> None: ...
def vtkglPixelStorei(self, __a:int, __b:int) -> None: ...
def vtkglPointSize(self, __a:float) -> None: ...
def vtkglReadBuffer(self, __a:int) -> None: ...
def vtkglScissor(self, x:int, y:int, width:int, height:int) -> None: ...
def vtkglStencilFunc(self, func:int, ref:int, mask:int) -> None: ...
def vtkglStencilFuncSeparate(self, face:int, func:int, ref:int, mask:int) -> None: ...
def vtkglStencilMask(self, mask:int) -> None: ...
def vtkglStencilMaskSeparate(self, face:int, mask:int) -> None: ...
def vtkglStencilOp(self, sfail:int, dpfail:int, dppass:int) -> None: ...
def vtkglStencilOpSeparate(self, face:int, sfail:int, dpfail:int, dppass:int) -> None: ...
def vtkglViewport(self, x:int, y:int, width:int, height:int) -> None: ...
class vtkOpenGLStickMapper(vtkOpenGLPolyDataMapper):
orientation_array:'getset_descriptor'
scale_array:'getset_descriptor'
selection_id_array:'getset_descriptor'
def __init__(self, **properties:Any) -> None: ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def NewInstance(self) -> 'vtkOpenGLStickMapper': ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLStickMapper': ...
def SetOrientationArray(self, _arg:str) -> None: ...
def SetScaleArray(self, _arg:str) -> None: ...
def SetSelectionIdArray(self, _arg:str) -> None: ...
class vtkOpenGLTextActor(vtkmodules.vtkRenderingCore.vtkTextActor):
def __init__(self, **properties:Any) -> None: ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def NewInstance(self) -> 'vtkOpenGLTextActor': ...
def RenderOverlay(self, viewport:'vtkViewport') -> int: ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLTextActor': ...
class vtkOpenGLTextActor3D(vtkmodules.vtkRenderingCore.vtkTextActor3D):
def __init__(self, **properties:Any) -> None: ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def NewInstance(self) -> 'vtkOpenGLTextActor3D': ...
def RenderTranslucentPolygonalGeometry(self, viewport:'vtkViewport') -> int: ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLTextActor3D': ...
class vtkOpenGLTextMapper(vtkmodules.vtkRenderingCore.vtkTextMapper):
def __init__(self, **properties:Any) -> None: ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def NewInstance(self) -> 'vtkOpenGLTextMapper': ...
def RenderOverlay(self, vp:'vtkViewport', act:'vtkActor2D') -> None: ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLTextMapper': ...
class vtkOpenGLUniforms(vtkmodules.vtkRenderingCore.vtkUniforms):
declarations:'getset_descriptor'
number_of_uniforms:'getset_descriptor'
uniform_list_m_time:'getset_descriptor'
def __init__(self, **properties:Any) -> None: ...
def GetDeclarations(self) -> str: ...
def GetNthUniformName(self, uniformIndex:int) -> str: ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def GetNumberOfUniforms(self) -> int: ...
@overload
def GetUniform(self, name:str, value:MutableSequence[int]) -> bool: ...
@overload
def GetUniform(self, name:str, value:MutableSequence[float]) -> bool: ...
def GetUniform1fv(self, name:str, f:MutableSequence[float]) -> bool: ...
def GetUniform1iv(self, name:str, f:MutableSequence[int]) -> bool: ...
def GetUniform2f(self, name:str, v:MutableSequence[float]) -> bool: ...
def GetUniform2fv(self, name:str, f:MutableSequence[float]) -> bool: ...
def GetUniform2i(self, name:str, v:MutableSequence[int]) -> bool: ...
def GetUniform3f(self, name:str, v:MutableSequence[float]) -> bool: ...
def GetUniform3fv(self, name:str, f:MutableSequence[float]) -> bool: ...
def GetUniform3uc(self, name:str, v:MutableSequence[int]) -> bool: ...
def GetUniform4f(self, name:str, v:MutableSequence[float]) -> bool: ...
def GetUniform4fv(self, name:str, f:MutableSequence[float]) -> bool: ...
def GetUniform4uc(self, name:str, v:MutableSequence[int]) -> bool: ...
def GetUniformListMTime(self) -> int: ...
@overload
def GetUniformMatrix(self, name:str, v:'vtkMatrix3x3') -> bool: ...
@overload
def GetUniformMatrix(self, name:str, v:'vtkMatrix4x4') -> bool: ...
def GetUniformMatrix3x3(self, name:str, v:MutableSequence[float]) -> bool: ...
def GetUniformMatrix4x4(self, name:str, v:MutableSequence[float]) -> bool: ...
def GetUniformMatrix4x4v(self, name:str, f:MutableSequence[float]) -> bool: ...
def GetUniformNumberOfComponents(self, name:str) -> int: ...
def GetUniformNumberOfTuples(self, name:str) -> int: ...
def GetUniformScalarType(self, name:str) -> int: ...
def GetUniformf(self, name:str, v:float) -> bool: ...
def GetUniformi(self, name:str, v:int) -> bool: ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def NewInstance(self) -> 'vtkOpenGLUniforms': ...
def RemoveAllUniforms(self) -> None: ...
def RemoveUniform(self, name:str) -> None: ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLUniforms': ...
@overload
def SetUniform(self, name:str, tt:vtkUniforms.TupleType, nbComponents:int, value:Sequence[int]) -> None: ...
@overload
def SetUniform(self, name:str, tt:vtkUniforms.TupleType, nbComponents:int, value:Sequence[float]) -> None: ...
def SetUniform1fv(self, name:str, count:int, f:Sequence[float]) -> None: ...
def SetUniform1iv(self, name:str, count:int, f:Sequence[int]) -> None: ...
def SetUniform2f(self, name:str, v:Sequence[float]) -> None: ...
def SetUniform2i(self, name:str, v:Sequence[int]) -> None: ...
def SetUniform3f(self, name:str, v:Sequence[float]) -> None: ...
def SetUniform3uc(self, name:str, v:Sequence[int]) -> None: ...
def SetUniform4f(self, name:str, v:Sequence[float]) -> None: ...
def SetUniform4uc(self, name:str, v:Sequence[int]) -> None: ...
@overload
def SetUniformMatrix(self, name:str, v:'vtkMatrix3x3') -> None: ...
@overload
def SetUniformMatrix(self, name:str, v:'vtkMatrix4x4') -> None: ...
def SetUniformMatrix3x3(self, name:str, v:MutableSequence[float]) -> None: ...
def SetUniformMatrix4x4(self, name:str, v:MutableSequence[float]) -> None: ...
def SetUniformMatrix4x4v(self, name:str, count:int, v:MutableSequence[float]) -> None: ...
def SetUniformf(self, name:str, v:float) -> None: ...
def SetUniformi(self, name:str, v:int) -> None: ...
def SetUniforms(self, p:'vtkShaderProgram') -> bool: ...
class vtkOpenGLVertexArrayObject(vtkmodules.vtkCommonCore.vtkObject):
force_emulation:'getset_descriptor'
def __init__(self, **properties:Any) -> None: ...
@overload
def AddAttributeArray(self, program:'vtkShaderProgram', buffer:'vtkOpenGLBufferObject', name:str, offset:int, stride:int, elementType:int, elementTupleSize:int, normalize:bool) -> bool: ...
@overload
def AddAttributeArray(self, program:'vtkShaderProgram', buffer:'vtkOpenGLVertexBufferObject', name:str, offset:int, normalize:bool) -> bool: ...
def AddAttributeArrayWithDivisor(self, program:'vtkShaderProgram', buffer:'vtkOpenGLBufferObject', name:str, offset:int, stride:int, elementType:int, elementTupleSize:int, normalize:bool, divisor:int, isMatrix:bool) -> bool: ...
def AddAttributeMatrixWithDivisor(self, program:'vtkShaderProgram', buffer:'vtkOpenGLBufferObject', name:str, offset:int, stride:int, elementType:int, elementTupleSize:int, normalize:bool, divisor:int, tupleOffset:int) -> bool: ...
def Bind(self) -> None: ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def NewInstance(self) -> 'vtkOpenGLVertexArrayObject': ...
def Release(self) -> None: ...
def ReleaseGraphicsResources(self) -> None: ...
def RemoveAttributeArray(self, name:str) -> bool: ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLVertexArrayObject': ...
def SetForceEmulation(self, val:bool) -> None: ...
def ShaderProgramChanged(self) -> None: ...
class vtkOpenGLVertexBufferObject(vtkOpenGLBufferObject):
cache:'getset_descriptor'
camera:'getset_descriptor'
coord_shift_and_scale_enabled:'getset_descriptor'
coord_shift_and_scale_method:'getset_descriptor'
data_type:'getset_descriptor'
data_type_size:'getset_descriptor'
global_coord_shift_and_scale_enabled:'getset_descriptor'
number_of_components:'getset_descriptor'
number_of_tuples:'getset_descriptor'
packed_vbo:'getset_descriptor'
prop3d:'getset_descriptor'
scale:'getset_descriptor'
shift:'getset_descriptor'
stride:'getset_descriptor'
upload_time:'getset_descriptor'
def __init__(self, **properties:Any) -> None: ...
def AppendDataArray(self, array:'vtkDataArray') -> None: ...
def GetCoordShiftAndScaleEnabled(self) -> bool: ...
def GetCoordShiftAndScaleMethod(self) -> int: ...
def GetDataType(self) -> int: ...
def GetDataTypeSize(self) -> int: ...
@staticmethod
def GetGlobalCoordShiftAndScaleEnabled() -> int: ...
def GetNumberOfComponents(self) -> int: ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def GetNumberOfTuples(self) -> int: ...
def GetPackedVBO(self) -> Tuple[float, float]: ...
def GetScale(self) -> Tuple[float, float]: ...
def GetShift(self) -> Tuple[float, float]: ...
def GetStride(self) -> int: ...
def GetUploadTime(self) -> 'vtkTimeStamp': ...
@staticmethod
def GlobalCoordShiftAndScaleEnabledOff() -> None: ...
@staticmethod
def GlobalCoordShiftAndScaleEnabledOn() -> None: ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def NewInstance(self) -> 'vtkOpenGLVertexBufferObject': ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLVertexBufferObject': ...
def SetCache(self, cache:'vtkOpenGLVertexBufferObjectCache') -> None: ...
def SetCamera(self, cam:'vtkCamera') -> None: ...
def SetCoordShiftAndScaleMethod(self, meth:int) -> None: ...
def SetDataType(self, v:int) -> None: ...
@staticmethod
def SetGlobalCoordShiftAndScaleEnabled(val:int) -> None: ...
def SetProp3D(self, prop3d:'vtkProp3D') -> None: ...
@overload
def SetScale(self, scale:Sequence[float]) -> None: ...
@overload
def SetScale(self, x:float, y:float, z:float) -> None: ...
@overload
def SetShift(self, shift:Sequence[float]) -> None: ...
@overload
def SetShift(self, x:float, y:float, z:float) -> None: ...
def SetStride(self, _arg:int) -> None: ...
def UpdateShiftScale(self, da:'vtkDataArray') -> None: ...
def UploadDataArray(self, array:'vtkDataArray') -> None: ...
def UploadVBO(self) -> None: ...
class vtkOpenGLVertexBufferObjectCache(vtkmodules.vtkCommonCore.vtkObject):
def __init__(self, **properties:Any) -> None: ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def GetVBO(self, array:'vtkDataArray', destType:int) -> 'vtkOpenGLVertexBufferObject': ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def NewInstance(self) -> 'vtkOpenGLVertexBufferObjectCache': ...
def RemoveVBO(self, vbo:'vtkOpenGLVertexBufferObject') -> None: ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLVertexBufferObjectCache': ...
class vtkOpenGLVertexBufferObjectGroup(vtkmodules.vtkCommonCore.vtkObject):
m_time:'getset_descriptor'
def __init__(self, **properties:Any) -> None: ...
def AddAllAttributesToVAO(self, program:'vtkShaderProgram', vao:'vtkOpenGLVertexArrayObject') -> None: ...
def AppendDataArray(self, attribute:str, da:'vtkDataArray', destType:int) -> None: ...
def ArrayExists(self, attribute:str, da:'vtkDataArray', offset:int, totalOffset:int) -> bool: ...
@overload
def BuildAllVBOs(self, __a:'vtkOpenGLVertexBufferObjectCache') -> None: ...
@overload
def BuildAllVBOs(self, __a:'vtkViewport') -> None: ...
@overload
def CacheDataArray(self, attribute:str, da:'vtkDataArray', cache:'vtkOpenGLVertexBufferObjectCache', destType:int) -> None: ...
@overload
def CacheDataArray(self, attribute:str, da:'vtkDataArray', vp:'vtkViewport', destType:int) -> None: ...
def ClearAllDataArrays(self) -> None: ...
def ClearAllVBOs(self) -> None: ...
def GetMTime(self) -> int: ...
def GetNumberOfComponents(self, attribute:str) -> int: ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def GetNumberOfTuples(self, attribute:str) -> int: ...
def GetVBO(self, attribute:str) -> 'vtkOpenGLVertexBufferObject': ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def NewInstance(self) -> 'vtkOpenGLVertexBufferObjectGroup': ...
def ReleaseGraphicsResources(self, __a:'vtkWindow') -> None: ...
def RemoveAttribute(self, attribute:str) -> None: ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkOpenGLVertexBufferObjectGroup': ...
class vtkOrderIndependentTranslucentPass(vtkOpenGLRenderPass):
translucent_pass:'getset_descriptor'
def __init__(self, **properties:Any) -> None: ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def GetTranslucentPass(self) -> 'vtkRenderPass': ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def NewInstance(self) -> 'vtkOrderIndependentTranslucentPass': ...
def PostReplaceShaderValues(self, vertexShader:str, geometryShader:str, fragmentShader:str, mapper:'vtkAbstractMapper', prop:'vtkProp') -> bool: ...
def ReleaseGraphicsResources(self, w:'vtkWindow') -> None: ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkOrderIndependentTranslucentPass': ...
def SetTranslucentPass(self, translucentPass:'vtkRenderPass') -> None: ...
class vtkOutlineGlowPass(vtkImageProcessingPass):
outline_intensity:'getset_descriptor'
def __init__(self, **properties:Any) -> None: ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def GetOutlineIntensity(self) -> float: ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def NewInstance(self) -> 'vtkOutlineGlowPass': ...
def ReleaseGraphicsResources(self, w:'vtkWindow') -> None: ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkOutlineGlowPass': ...
def SetOutlineIntensity(self, _arg:float) -> None: ...
class vtkOverlayPass(vtkDefaultPass):
def __init__(self, **properties:Any) -> None: ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def NewInstance(self) -> 'vtkOverlayPass': ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkOverlayPass': ...
class vtkPBRIrradianceTexture(vtkOpenGLTexture):
convert_to_linear:'getset_descriptor'
input_texture:'getset_descriptor'
irradiance_size:'getset_descriptor'
irradiance_step:'getset_descriptor'
def __init__(self, **properties:Any) -> None: ...
def ConvertToLinearOff(self) -> None: ...
def ConvertToLinearOn(self) -> None: ...
def GetConvertToLinear(self) -> bool: ...
def GetInputTexture(self) -> 'vtkOpenGLTexture': ...
def GetIrradianceSize(self) -> int: ...
def GetIrradianceStep(self) -> float: ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def Load(self, __a:'vtkRenderer') -> None: ...
def NewInstance(self) -> 'vtkPBRIrradianceTexture': ...
def ReleaseGraphicsResources(self, __a:'vtkWindow') -> None: ...
def Render(self, ren:'vtkRenderer') -> None: ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkPBRIrradianceTexture': ...
def SetConvertToLinear(self, _arg:bool) -> None: ...
def SetInputTexture(self, texture:'vtkOpenGLTexture') -> None: ...
def SetIrradianceSize(self, _arg:int) -> None: ...
def SetIrradianceStep(self, _arg:float) -> None: ...
class vtkPBRLUTTexture(vtkOpenGLTexture):
lut_samples:'getset_descriptor'
lut_size:'getset_descriptor'
def __init__(self, **properties:Any) -> None: ...
def GetLUTSamples(self) -> int: ...
def GetLUTSize(self) -> int: ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def Load(self, __a:'vtkRenderer') -> None: ...
def NewInstance(self) -> 'vtkPBRLUTTexture': ...
def Render(self, ren:'vtkRenderer') -> None: ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkPBRLUTTexture': ...
def SetLUTSamples(self, _arg:int) -> None: ...
def SetLUTSize(self, _arg:int) -> None: ...
class vtkPBRPrefilterTexture(vtkOpenGLTexture):
convert_to_linear:'getset_descriptor'
half_precision:'getset_descriptor'
input_texture:'getset_descriptor'
prefilter_levels:'getset_descriptor'
prefilter_max_samples:'getset_descriptor'
prefilter_size:'getset_descriptor'
def __init__(self, **properties:Any) -> None: ...
def ConvertToLinearOff(self) -> None: ...
def ConvertToLinearOn(self) -> None: ...
def GetConvertToLinear(self) -> bool: ...
def GetHalfPrecision(self) -> bool: ...
def GetInputTexture(self) -> 'vtkOpenGLTexture': ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def GetPrefilterLevels(self) -> int: ...
def GetPrefilterMaxSamples(self) -> int: ...
def GetPrefilterSize(self) -> int: ...
def HalfPrecisionOff(self) -> None: ...
def HalfPrecisionOn(self) -> None: ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def Load(self, __a:'vtkRenderer') -> None: ...
def NewInstance(self) -> 'vtkPBRPrefilterTexture': ...
def ReleaseGraphicsResources(self, __a:'vtkWindow') -> None: ...
def Render(self, ren:'vtkRenderer') -> None: ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkPBRPrefilterTexture': ...
def SetConvertToLinear(self, _arg:bool) -> None: ...
def SetHalfPrecision(self, _arg:bool) -> None: ...
def SetInputTexture(self, __a:'vtkOpenGLTexture') -> None: ...
def SetPrefilterLevels(self, _arg:int) -> None: ...
def SetPrefilterMaxSamples(self, _arg:int) -> None: ...
class vtkPanoramicProjectionPass(vtkImageProcessingPass):
Azimuthal:int
Equirectangular:int
angle:'getset_descriptor'
cube_resolution:'getset_descriptor'
interpolate:'getset_descriptor'
projection_type:'getset_descriptor'
def __init__(self, **properties:Any) -> None: ...
def GetAngle(self) -> float: ...
def GetAngleMaxValue(self) -> float: ...
def GetAngleMinValue(self) -> float: ...
def GetCubeResolution(self) -> int: ...
def GetInterpolate(self) -> bool: ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def GetProjectionType(self) -> int: ...
def GetProjectionTypeMaxValue(self) -> int: ...
def GetProjectionTypeMinValue(self) -> int: ...
def InterpolateOff(self) -> None: ...
def InterpolateOn(self) -> None: ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def NewInstance(self) -> 'vtkPanoramicProjectionPass': ...
def ReleaseGraphicsResources(self, w:'vtkWindow') -> None: ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkPanoramicProjectionPass': ...
def SetAngle(self, _arg:float) -> None: ...
def SetCubeResolution(self, _arg:int) -> None: ...
def SetInterpolate(self, _arg:bool) -> None: ...
def SetProjectionType(self, _arg:int) -> None: ...
def SetProjectionTypeToAzimuthal(self) -> None: ...
def SetProjectionTypeToEquirectangular(self) -> None: ...
class vtkPixelBufferObject(vtkmodules.vtkCommonCore.vtkObject):
class BufferType(int): ...
DynamicCopy:int
DynamicDraw:int
DynamicRead:int
NumberOfUsages:int
PACKED_BUFFER:'BufferType'
StaticCopy:int
StaticDraw:int
StaticRead:int
StreamCopy:int
StreamDraw:int
StreamRead:int
UNPACKED_BUFFER:'BufferType'
components:'getset_descriptor'
context:'getset_descriptor'
handle:'getset_descriptor'
size:'getset_descriptor'
type:'getset_descriptor'
usage:'getset_descriptor'
def __init__(self, **properties:Any) -> None: ...
@overload
def Allocate(self, vtkType:int, numtuples:int, comps:int, mode:'BufferType') -> None: ...
@overload
def Allocate(self, nbytes:int, mode:'BufferType') -> None: ...
def Bind(self, buffer:'BufferType') -> None: ...
def BindToPackedBuffer(self) -> None: ...
def BindToUnPackedBuffer(self) -> None: ...
def Download1D(self, type:int, data:Pointer, dim:int, numcomps:int, increment:int) -> bool: ...
def Download2D(self, type:int, data:Pointer, dims:MutableSequence[int], numcomps:int, increments:MutableSequence[int]) -> bool: ...
def Download3D(self, type:int, data:Pointer, dims:MutableSequence[int], numcomps:int, increments:MutableSequence[int]) -> bool: ...
def GetComponents(self) -> int: ...
def GetContext(self) -> 'vtkRenderWindow': ...
def GetHandle(self) -> int: ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def GetSize(self) -> int: ...
def GetType(self) -> int: ...
def GetUsage(self) -> int: ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsSupported(renWin:'vtkRenderWindow') -> bool: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
@overload
def MapBuffer(self, type:int, numtuples:int, comps:int, mode:'BufferType') -> Pointer: ...
@overload
def MapBuffer(self, numbytes:int, mode:'BufferType') -> Pointer: ...
@overload
def MapBuffer(self, mode:'BufferType') -> Pointer: ...
@overload
def MapPackedBuffer(self) -> Pointer: ...
@overload
def MapPackedBuffer(self, type:int, numtuples:int, comps:int) -> Pointer: ...
@overload
def MapPackedBuffer(self, numbytes:int) -> Pointer: ...
@overload
def MapUnpackedBuffer(self) -> Pointer: ...
@overload
def MapUnpackedBuffer(self, type:int, numtuples:int, comps:int) -> Pointer: ...
@overload
def MapUnpackedBuffer(self, numbytes:int) -> Pointer: ...
def NewInstance(self) -> 'vtkPixelBufferObject': ...
def ReleaseMemory(self) -> None: ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkPixelBufferObject': ...
def SetComponents(self, _arg:int) -> None: ...
def SetContext(self, context:'vtkRenderWindow') -> None: ...
@overload
def SetSize(self, _arg:int) -> None: ...
@overload
def SetSize(self, nTups:int, nComps:int) -> None: ...
def SetType(self, _arg:int) -> None: ...
def SetUsage(self, _arg:int) -> None: ...
def UnBind(self) -> None: ...
def UnmapBuffer(self, mode:'BufferType') -> None: ...
def UnmapPackedBuffer(self) -> None: ...
def UnmapUnpackedBuffer(self) -> None: ...
def Upload1D(self, type:int, data:Pointer, numtuples:int, comps:int, increment:int) -> bool: ...
def Upload2D(self, type:int, data:Pointer, dims:MutableSequence[int], comps:int, increments:MutableSequence[int]) -> bool: ...
def Upload3D(self, type:int, data:Pointer, dims:MutableSequence[int], comps:int, increments:MutableSequence[int], components:int, componentList:MutableSequence[int]) -> bool: ...
class vtkPointFillPass(vtkDepthImageProcessingPass):
candidate_point_ratio:'getset_descriptor'
minimum_candidate_angle:'getset_descriptor'
def __init__(self, **properties:Any) -> None: ...
def GetCandidatePointRatio(self) -> float: ...
def GetMinimumCandidateAngle(self) -> float: ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def NewInstance(self) -> 'vtkPointFillPass': ...
def ReleaseGraphicsResources(self, w:'vtkWindow') -> None: ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkPointFillPass': ...
def SetCandidatePointRatio(self, _arg:float) -> None: ...
def SetMinimumCandidateAngle(self, _arg:float) -> None: ...
class vtkRenderPassCollection(vtkmodules.vtkCommonCore.vtkCollection):
last_render_pass:'getset_descriptor'
next_render_pass:'getset_descriptor'
def __init__(self, **properties:Any) -> None: ...
def AddItem(self, pass_:'vtkRenderPass') -> None: ...
def GetLastRenderPass(self) -> 'vtkRenderPass': ...
def GetNextRenderPass(self) -> 'vtkRenderPass': ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def NewInstance(self) -> 'vtkRenderPassCollection': ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkRenderPassCollection': ...
class vtkRenderStepsPass(vtkmodules.vtkRenderingCore.vtkRenderPass):
camera_pass:'getset_descriptor'
lights_pass:'getset_descriptor'
opaque_pass:'getset_descriptor'
overlay_pass:'getset_descriptor'
post_process_pass:'getset_descriptor'
translucent_pass:'getset_descriptor'
volumetric_pass:'getset_descriptor'
def __init__(self, **properties:Any) -> None: ...
def GetCameraPass(self) -> 'vtkCameraPass': ...
def GetLightsPass(self) -> 'vtkRenderPass': ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def GetOpaquePass(self) -> 'vtkRenderPass': ...
def GetOverlayPass(self) -> 'vtkRenderPass': ...
def GetPostProcessPass(self) -> 'vtkRenderPass': ...
def GetTranslucentPass(self) -> 'vtkRenderPass': ...
def GetVolumetricPass(self) -> 'vtkRenderPass': ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def NewInstance(self) -> 'vtkRenderStepsPass': ...
def ReleaseGraphicsResources(self, w:'vtkWindow') -> None: ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkRenderStepsPass': ...
def SetCameraPass(self, __a:'vtkCameraPass') -> None: ...
def SetLightsPass(self, __a:'vtkRenderPass') -> None: ...
def SetOpaquePass(self, __a:'vtkRenderPass') -> None: ...
def SetOverlayPass(self, __a:'vtkRenderPass') -> None: ...
def SetPostProcessPass(self, __a:'vtkRenderPass') -> None: ...
def SetTranslucentPass(self, __a:'vtkRenderPass') -> None: ...
def SetVolumetricPass(self, __a:'vtkRenderPass') -> None: ...
class vtkRenderbuffer(vtkmodules.vtkCommonCore.vtkObject):
context:'getset_descriptor'
handle:'getset_descriptor'
height:'getset_descriptor'
samples:'getset_descriptor'
width:'getset_descriptor'
def __init__(self, **properties:Any) -> None: ...
@overload
def Create(self, format:int, width:int, height:int) -> int: ...
@overload
def Create(self, format:int, width:int, height:int, samples:int) -> int: ...
def CreateColorAttachment(self, width:int, height:int) -> int: ...
def CreateDepthAttachment(self, width:int, height:int) -> int: ...
def GetContext(self) -> 'vtkRenderWindow': ...
def GetHandle(self) -> int: ...
def GetHeight(self) -> int: ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def GetSamples(self) -> int: ...
def GetWidth(self) -> int: ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsSupported(renWin:'vtkRenderWindow') -> bool: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def NewInstance(self) -> 'vtkRenderbuffer': ...
def ReleaseGraphicsResources(self, win:'vtkWindow') -> None: ...
def Resize(self, width:int, height:int) -> None: ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkRenderbuffer': ...
def SetContext(self, win:'vtkRenderWindow') -> None: ...
class vtkSSAAPass(vtkmodules.vtkRenderingCore.vtkRenderPass):
color_format:'getset_descriptor'
delegate_pass:'getset_descriptor'
def __init__(self, **properties:Any) -> None: ...
def GetColorFormat(self) -> int: ...
def GetDelegatePass(self) -> 'vtkRenderPass': ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def NewInstance(self) -> 'vtkSSAAPass': ...
def ReleaseGraphicsResources(self, w:'vtkWindow') -> None: ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkSSAAPass': ...
def SetColorFormat(self, _arg:int) -> None: ...
def SetDelegatePass(self, delegatePass:'vtkRenderPass') -> None: ...
class vtkSSAOPass(vtkImageProcessingPass):
bias:'getset_descriptor'
blur:'getset_descriptor'
depth_format:'getset_descriptor'
intensity_scale:'getset_descriptor'
intensity_shift:'getset_descriptor'
kernel_size:'getset_descriptor'
radius:'getset_descriptor'
volume_opacity_threshold:'getset_descriptor'
def __init__(self, **properties:Any) -> None: ...
def BlurOff(self) -> None: ...
def BlurOn(self) -> None: ...
def GetBias(self) -> float: ...
def GetBlur(self) -> bool: ...
def GetIntensityScale(self) -> float: ...
def GetIntensityShift(self) -> float: ...
def GetIntensityShiftMaxValue(self) -> float: ...
def GetIntensityShiftMinValue(self) -> float: ...
def GetKernelSize(self) -> int: ...
def GetKernelSizeMaxValue(self) -> int: ...
def GetKernelSizeMinValue(self) -> int: ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def GetRadius(self) -> float: ...
def GetVolumeOpacityThreshold(self) -> float: ...
def GetVolumeOpacityThresholdMaxValue(self) -> float: ...
def GetVolumeOpacityThresholdMinValue(self) -> float: ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def NewInstance(self) -> 'vtkSSAOPass': ...
def PostReplaceShaderValues(self, vertexShader:str, geometryShader:str, fragmentShader:str, mapper:'vtkAbstractMapper', prop:'vtkProp') -> bool: ...
def PreReplaceShaderValues(self, vertexShader:str, geometryShader:str, fragmentShader:str, mapper:'vtkAbstractMapper', prop:'vtkProp') -> bool: ...
def ReleaseGraphicsResources(self, w:'vtkWindow') -> None: ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkSSAOPass': ...
def SetBias(self, _arg:float) -> None: ...
def SetBlur(self, _arg:bool) -> None: ...
def SetDepthFormat(self, _arg:int) -> None: ...
def SetIntensityScale(self, _arg:float) -> None: ...
def SetIntensityShift(self, _arg:float) -> None: ...
def SetKernelSize(self, _arg:int) -> None: ...
def SetRadius(self, _arg:float) -> None: ...
def SetShaderParameters(self, program:'vtkShaderProgram', mapper:'vtkAbstractMapper', prop:'vtkProp', VAO:'vtkOpenGLVertexArrayObject'=...) -> bool: ...
def SetVolumeOpacityThreshold(self, _arg:float) -> None: ...
class vtkSequencePass(vtkmodules.vtkRenderingCore.vtkRenderPass):
passes:'getset_descriptor'
def __init__(self, **properties:Any) -> None: ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def GetPasses(self) -> 'vtkRenderPassCollection': ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def NewInstance(self) -> 'vtkSequencePass': ...
def ReleaseGraphicsResources(self, w:'vtkWindow') -> None: ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkSequencePass': ...
def SetPasses(self, passes:'vtkRenderPassCollection') -> None: ...
class vtkShader(vtkmodules.vtkCommonCore.vtkObject):
class Type(int): ...
Compute:'Type'
Fragment:'Type'
Geometry:'Type'
TessControl:'Type'
TessEvaluation:'Type'
Unknown:'Type'
Vertex:'Type'
error:'getset_descriptor'
handle:'getset_descriptor'
source:'getset_descriptor'
type:'getset_descriptor'
def __init__(self, **properties:Any) -> None: ...
def Cleanup(self) -> None: ...
def Compile(self) -> bool: ...
def GetError(self) -> str: ...
def GetHandle(self) -> int: ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def GetSource(self) -> str: ...
def GetType(self) -> 'Type': ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsComputeShaderSupported() -> bool: ...
@staticmethod
def IsTessellationShaderSupported() -> bool: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def NewInstance(self) -> 'vtkShader': ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkShader': ...
def SetSource(self, source:str) -> None: ...
def SetType(self, type:'Type') -> None: ...
class vtkShaderProgram(vtkmodules.vtkCommonCore.vtkObject):
class UniformGroups(int): ...
class NormalizeOption(int): ...
CameraGroup:'UniformGroups'
LightingGroup:'UniformGroups'
NoNormalize:'NormalizeOption'
Normalize:'NormalizeOption'
UserGroup:'UniformGroups'
compiled:'getset_descriptor'
compute_shader:'getset_descriptor'
error:'getset_descriptor'
file_name_prefix_for_debugging:'getset_descriptor'
fragment_shader:'getset_descriptor'
geometry_shader:'getset_descriptor'
handle:'getset_descriptor'
md5_hash:'getset_descriptor'
number_of_outputs:'getset_descriptor'
tess_control_shader:'getset_descriptor'
tess_evaluation_shader:'getset_descriptor'
transform_feedback:'getset_descriptor'
vertex_shader:'getset_descriptor'
def __init__(self, **properties:Any) -> None: ...
def CompiledOff(self) -> None: ...
def CompiledOn(self) -> None: ...
def DisableAttributeArray(self, name:str) -> bool: ...
def EnableAttributeArray(self, name:str) -> bool: ...
def FindAttributeArray(self, name:str) -> int: ...
def FindUniform(self, name:str) -> int: ...
def GetCompiled(self) -> bool: ...
def GetComputeShader(self) -> 'vtkShader': ...
def GetError(self) -> str: ...
def GetFileNamePrefixForDebugging(self) -> str: ...
def GetFragmentShader(self) -> 'vtkShader': ...
def GetGeometryShader(self) -> 'vtkShader': ...
def GetHandle(self) -> int: ...
def GetMD5Hash(self) -> str: ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def GetTessControlShader(self) -> 'vtkShader': ...
def GetTessEvaluationShader(self) -> 'vtkShader': ...
def GetTransformFeedback(self) -> 'vtkTransformFeedback': ...
def GetUniformGroupUpdateTime(self, __a:int) -> int: ...
def GetVertexShader(self) -> 'vtkShader': ...
def IsA(self, type:str) -> int: ...
def IsAttributeUsed(self, name:str) -> bool: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def IsUniformUsed(self, __a:str) -> bool: ...
def NewInstance(self) -> 'vtkShaderProgram': ...
def ReleaseGraphicsResources(self, win:'vtkWindow') -> None: ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkShaderProgram': ...
def SetCompiled(self, _arg:bool) -> None: ...
def SetComputeShader(self, __a:'vtkShader') -> None: ...
def SetFileNamePrefixForDebugging(self, _arg:str) -> None: ...
def SetFragmentShader(self, __a:'vtkShader') -> None: ...
def SetGeometryShader(self, __a:'vtkShader') -> None: ...
def SetMD5Hash(self, hash:str) -> None: ...
def SetNumberOfOutputs(self, _arg:int) -> None: ...
def SetTessControlShader(self, __a:'vtkShader') -> None: ...
def SetTessEvaluationShader(self, __a:'vtkShader') -> None: ...
def SetTransformFeedback(self, tfc:'vtkTransformFeedback') -> None: ...
def SetUniform1fv(self, name:str, count:int, f:Sequence[float]) -> bool: ...
def SetUniform1iv(self, name:str, count:int, f:Sequence[int]) -> bool: ...
def SetUniform2f(self, name:str, v:Sequence[float]) -> bool: ...
def SetUniform2fv(self, name:str, count:int, f:Sequence[float]) -> bool: ...
def SetUniform2i(self, name:str, v:Sequence[int]) -> bool: ...
def SetUniform3f(self, name:str, v:Sequence[float]) -> bool: ...
def SetUniform3fv(self, name:str, count:int, f:Sequence[float]) -> bool: ...
def SetUniform3uc(self, name:str, v:Sequence[int]) -> bool: ...
def SetUniform4f(self, name:str, v:Sequence[float]) -> bool: ...
def SetUniform4fv(self, name:str, count:int, f:Sequence[float]) -> bool: ...
def SetUniform4uc(self, name:str, v:Sequence[int]) -> bool: ...
def SetUniformGroupUpdateTime(self, __a:int, tm:int) -> None: ...
@overload
def SetUniformMatrix(self, name:str, v:'vtkMatrix3x3') -> bool: ...
@overload
def SetUniformMatrix(self, name:str, v:'vtkMatrix4x4') -> bool: ...
def SetUniformMatrix3x3(self, name:str, v:MutableSequence[float]) -> bool: ...
def SetUniformMatrix4x4(self, name:str, v:MutableSequence[float]) -> bool: ...
def SetUniformMatrix4x4v(self, name:str, count:int, v:MutableSequence[float]) -> bool: ...
def SetUniformf(self, name:str, v:float) -> bool: ...
def SetUniformi(self, name:str, v:int) -> bool: ...
def SetVertexShader(self, __a:'vtkShader') -> None: ...
@overload
@staticmethod
def Substitute(source:str, search:str, replace:str, all:bool=True) -> bool: ...
@overload
@staticmethod
def Substitute(shader:'vtkShader', search:str, replace:str, all:bool=True) -> bool: ...
def UseAttributeArray(self, name:str, offset:int, stride:int, elementType:int, elementTupleSize:int, normalize:'NormalizeOption') -> bool: ...
def isBound(self) -> bool: ...
class vtkShadowMapBakerPass(vtkOpenGLRenderPass):
composite_z_pass:'getset_descriptor'
exponential_constant:'getset_descriptor'
has_shadows:'getset_descriptor'
need_update:'getset_descriptor'
opaque_sequence:'getset_descriptor'
resolution:'getset_descriptor'
def __init__(self, **properties:Any) -> None: ...
def GetCompositeZPass(self) -> 'vtkRenderPass': ...
def GetExponentialConstant(self) -> float: ...
def GetHasShadows(self) -> bool: ...
def GetNeedUpdate(self) -> bool: ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def GetOpaqueSequence(self) -> 'vtkRenderPass': ...
def GetResolution(self) -> int: ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def LightCreatesShadow(self, l:'vtkLight') -> bool: ...
def NewInstance(self) -> 'vtkShadowMapBakerPass': ...
def ReleaseGraphicsResources(self, w:'vtkWindow') -> None: ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkShadowMapBakerPass': ...
def SetCompositeZPass(self, compositeZPass:'vtkRenderPass') -> None: ...
def SetExponentialConstant(self, _arg:float) -> None: ...
def SetOpaqueSequence(self, opaqueSequence:'vtkRenderPass') -> None: ...
def SetResolution(self, _arg:int) -> None: ...
def SetUpToDate(self) -> None: ...
class vtkShadowMapPass(vtkOpenGLRenderPass):
fragment_declaration:'getset_descriptor'
fragment_implementation:'getset_descriptor'
opaque_sequence:'getset_descriptor'
shadow_map_baker_pass:'getset_descriptor'
shadow_map_texture_units:'getset_descriptor'
def __init__(self, **properties:Any) -> None: ...
def GetFragmentDeclaration(self) -> str: ...
def GetFragmentImplementation(self) -> str: ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def GetOpaqueSequence(self) -> 'vtkRenderPass': ...
def GetShadowMapBakerPass(self) -> 'vtkShadowMapBakerPass': ...
def GetShadowMapTextureUnits(self) -> Tuple[int, int]: ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def NewInstance(self) -> 'vtkShadowMapPass': ...
def PostReplaceShaderValues(self, vertexShader:str, geometryShader:str, fragmentShader:str, mapper:'vtkAbstractMapper', prop:'vtkProp') -> bool: ...
def PreReplaceShaderValues(self, vertexShader:str, geometryShader:str, fragmentShader:str, mapper:'vtkAbstractMapper', prop:'vtkProp') -> bool: ...
def ReleaseGraphicsResources(self, w:'vtkWindow') -> None: ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkShadowMapPass': ...
def SetOpaqueSequence(self, opaqueSequence:'vtkRenderPass') -> None: ...
def SetShaderParameters(self, program:'vtkShaderProgram', mapper:'vtkAbstractMapper', prop:'vtkProp', VAO:'vtkOpenGLVertexArrayObject'=...) -> bool: ...
def SetShadowMapBakerPass(self, shadowMapBakerPass:'vtkShadowMapBakerPass') -> None: ...
@staticmethod
def ShadowMapPass() -> 'vtkInformationObjectBaseKey': ...
def ShadowMapTransforms(self) -> Tuple[float, float]: ...
class vtkSimpleMotionBlurPass(vtkDepthImageProcessingPass):
color_format:'getset_descriptor'
color_texture:'getset_descriptor'
depth_format:'getset_descriptor'
depth_texture:'getset_descriptor'
sub_frames:'getset_descriptor'
def __init__(self, **properties:Any) -> None: ...
def GetColorTexture(self) -> 'vtkTextureObject': ...
def GetDepthTexture(self) -> 'vtkTextureObject': ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def GetSubFrames(self) -> int: ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def NewInstance(self) -> 'vtkSimpleMotionBlurPass': ...
def ReleaseGraphicsResources(self, w:'vtkWindow') -> None: ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkSimpleMotionBlurPass': ...
def SetColorFormat(self, _arg:int) -> None: ...
def SetDepthFormat(self, _arg:int) -> None: ...
def SetSubFrames(self, subFrames:int) -> None: ...
class vtkSobelGradientMagnitudePass(vtkImageProcessingPass):
def __init__(self, **properties:Any) -> None: ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def NewInstance(self) -> 'vtkSobelGradientMagnitudePass': ...
def ReleaseGraphicsResources(self, w:'vtkWindow') -> None: ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkSobelGradientMagnitudePass': ...
class vtkTextureObject(vtkmodules.vtkCommonCore.vtkObject):
AlwaysTrue:int
ClampToBorder:int
ClampToEdge:int
Equal:int
Fixed16:int
Fixed24:int
Fixed32:int
Fixed8:int
Float16:int
Float32:int
Gequal:int
Greater:int
Lequal:int
Less:int
Linear:int
LinearMipmapLinear:int
LinearMipmapNearest:int
MirroredRepeat:int
Native:int
Nearest:int
NearestMipmapLinear:int
NearestMipmapNearest:int
Never:int
NotEqual:int
NumberOfDepthFormats:int
NumberOfDepthTextureCompareFunctions:int
NumberOfMinificationModes:int
NumberOfWrapModes:int
Repeat:int
auto_parameters:'getset_descriptor'
base_level:'getset_descriptor'
border_color:'getset_descriptor'
components:'getset_descriptor'
context:'getset_descriptor'
data_type:'getset_descriptor'
depth:'getset_descriptor'
depth_texture_compare:'getset_descriptor'
depth_texture_compare_function:'getset_descriptor'
format:'getset_descriptor'
generate_mipmap:'getset_descriptor'
handle:'getset_descriptor'
height:'getset_descriptor'
internal_format:'getset_descriptor'
linear_magnification:'getset_descriptor'
magnification_filter:'getset_descriptor'
max_level:'getset_descriptor'
max_lod:'getset_descriptor'
maximum_anisotropic_filtering:'getset_descriptor'
maximum_texture_size3d:'getset_descriptor'
min_lod:'getset_descriptor'
minification_filter:'getset_descriptor'
number_of_dimensions:'getset_descriptor'
require_depth_buffer_float:'getset_descriptor'
require_texture_float:'getset_descriptor'
require_texture_integer:'getset_descriptor'
samples:'getset_descriptor'
supports_depth_buffer_float:'getset_descriptor'
supports_texture_float:'getset_descriptor'
supports_texture_integer:'getset_descriptor'
target:'getset_descriptor'
texture_unit:'getset_descriptor'
tuples:'getset_descriptor'
use_srgb_color_space:'getset_descriptor'
vtk_data_type:'getset_descriptor'
width:'getset_descriptor'
wrap_r:'getset_descriptor'
wrap_s:'getset_descriptor'
wrap_t:'getset_descriptor'
def __init__(self, **properties:Any) -> None: ...
def Activate(self) -> None: ...
def Allocate1D(self, width:int, numComps:int, vtkType:int) -> bool: ...
def Allocate2D(self, width:int, height:int, numComps:int, vtkType:int, level:int=0) -> bool: ...
def Allocate3D(self, width:int, height:int, depth:int, numComps:int, vtkType:int) -> bool: ...
def AllocateDepth(self, width:int, height:int, internalFormat:int) -> bool: ...
def AllocateDepthStencil(self, width:int, height:int) -> bool: ...
def AllocateProxyTexture3D(self, width:int, height:int, depth:int, numComps:int, dataType:int) -> bool: ...
def AssignToExistingTexture(self, handle:int, target:int) -> None: ...
def AutoParametersOff(self) -> None: ...
def AutoParametersOn(self) -> None: ...
def Bind(self) -> None: ...
def CopyFromFrameBuffer(self, srcXmin:int, srcYmin:int, dstXmin:int, dstYmin:int, width:int, height:int) -> None: ...
@overload
def CopyToFrameBuffer(self, program:'vtkShaderProgram', vao:'vtkOpenGLVertexArrayObject') -> None: ...
@overload
def CopyToFrameBuffer(self, srcXmin:int, srcYmin:int, srcXmax:int, srcYmax:int, dstXmin:int, dstYmin:int, dstXmax:int, dstYmax:int, dstSizeX:int, dstSizeY:int, program:'vtkShaderProgram', vao:'vtkOpenGLVertexArrayObject') -> None: ...
@overload
def CopyToFrameBuffer(self, srcXmin:int, srcYmin:int, srcXmax:int, srcYmax:int, dstXmin:int, dstYmin:int, dstSizeX:int, dstSizeY:int, program:'vtkShaderProgram', vao:'vtkOpenGLVertexArrayObject') -> None: ...
@overload
def CopyToFrameBuffer(self, tcoords:MutableSequence[float], verts:MutableSequence[float], program:'vtkShaderProgram', vao:'vtkOpenGLVertexArrayObject') -> None: ...
def Create1D(self, numComps:int, pbo:'vtkPixelBufferObject', shaderSupportsTextureInt:bool) -> bool: ...
def Create1DFromRaw(self, width:int, numComps:int, dataType:int, data:Pointer) -> bool: ...
@overload
def Create2D(self, width:int, height:int, numComps:int, pbo:'vtkPixelBufferObject', shaderSupportsTextureInt:bool) -> bool: ...
@overload
def Create2D(self, width:int, height:int, numComps:int, vtktype:int, __e:bool) -> bool: ...
def Create2DArrayFromRaw(self, width:int, height:int, numComps:int, dataType:int, nbLayers:int, data:Pointer) -> bool: ...
def Create2DFromRaw(self, width:int, height:int, numComps:int, dataType:int, data:Pointer) -> bool: ...
@overload
def Create3D(self, width:int, height:int, depth:int, numComps:int, pbo:'vtkPixelBufferObject', shaderSupportsTextureInt:bool) -> bool: ...
@overload
def Create3D(self, width:int, height:int, depth:int, numComps:int, vtktype:int, __f:bool) -> bool: ...
def Create3DFromRaw(self, width:int, height:int, depth:int, numComps:int, dataType:int, data:Pointer) -> bool: ...
def CreateDepth(self, width:int, height:int, internalFormat:int, pbo:'vtkPixelBufferObject') -> bool: ...
def CreateDepthFromRaw(self, width:int, height:int, internalFormat:int, rawType:int, raw:Pointer) -> bool: ...
def CreateTextureBuffer(self, numValues:int, numComps:int, dataType:int, bo:'vtkOpenGLBufferObject') -> bool: ...
def Deactivate(self) -> None: ...
@overload
def Download(self) -> 'vtkPixelBufferObject': ...
@overload
def Download(self, target:int, level:int) -> 'vtkPixelBufferObject': ...
def EmulateTextureBufferWith2DTextures(self, numValues:int, numComps:int, dataType:int, bo:'vtkOpenGLBufferObject') -> bool: ...
def GetAutoParameters(self) -> int: ...
def GetBaseLevel(self) -> int: ...
def GetBorderColor(self) -> Tuple[float, float, float, float]: ...
def GetComponents(self) -> int: ...
def GetContext(self) -> 'vtkOpenGLRenderWindow': ...
def GetDataType(self, vtk_scalar_type:int) -> int: ...
def GetDefaultDataType(self, vtk_scalar_type:int) -> int: ...
def GetDefaultFormat(self, vtktype:int, numComps:int, shaderSupportsTextureInt:bool) -> int: ...
def GetDefaultInternalFormat(self, vtktype:int, numComps:int, shaderSupportsTextureInt:bool) -> int: ...
def GetDepth(self) -> int: ...
def GetDepthTextureCompare(self) -> bool: ...
def GetDepthTextureCompareFunction(self) -> int: ...
def GetFormat(self, vtktype:int, numComps:int, shaderSupportsTextureInt:bool) -> int: ...
def GetGenerateMipmap(self) -> bool: ...
def GetHandle(self) -> int: ...
def GetHeight(self) -> int: ...
def GetInternalFormat(self, vtktype:int, numComps:int, shaderSupportsTextureInt:bool) -> int: ...
def GetLinearMagnification(self) -> bool: ...
def GetMagnificationFilter(self) -> int: ...
def GetMagnificationFilterMode(self, vtktype:int) -> int: ...
def GetMaxLOD(self) -> float: ...
def GetMaxLevel(self) -> int: ...
def GetMaximumAnisotropicFiltering(self) -> float: ...
@staticmethod
def GetMaximumTextureSize(context:'vtkOpenGLRenderWindow') -> int: ...
@overload
@staticmethod
def GetMaximumTextureSize3D(context:'vtkOpenGLRenderWindow') -> int: ...
@overload
def GetMaximumTextureSize3D(self) -> int: ...
def GetMinLOD(self) -> float: ...
def GetMinificationFilter(self) -> int: ...
def GetMinificationFilterMode(self, vtktype:int) -> int: ...
def GetNumberOfDimensions(self) -> int: ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def GetRequireDepthBufferFloat(self) -> bool: ...
def GetRequireTextureFloat(self) -> bool: ...
def GetRequireTextureInteger(self) -> bool: ...
def GetSamples(self) -> int: ...
def GetShiftAndScale(self, shift:float, scale:float) -> None: ...
def GetSupportsDepthBufferFloat(self) -> bool: ...
def GetSupportsTextureFloat(self) -> bool: ...
def GetSupportsTextureInteger(self) -> bool: ...
def GetTarget(self) -> int: ...
def GetTextureUnit(self) -> int: ...
def GetTuples(self) -> int: ...
def GetUseSRGBColorSpace(self) -> bool: ...
def GetVTKDataType(self) -> int: ...
def GetWidth(self) -> int: ...
def GetWrapR(self) -> int: ...
def GetWrapRMode(self, vtktype:int) -> int: ...
def GetWrapS(self) -> int: ...
def GetWrapSMode(self, vtktype:int) -> int: ...
def GetWrapT(self) -> int: ...
def GetWrapTMode(self, vtktype:int) -> int: ...
def IsA(self, type:str) -> int: ...
def IsBound(self) -> bool: ...
@overload
@staticmethod
def IsSupported(renWin:'vtkOpenGLRenderWindow', requireTexFloat:bool, requireDepthFloat:bool, requireTexInt:bool) -> bool: ...
@overload
@staticmethod
def IsSupported(renWin:'vtkOpenGLRenderWindow') -> bool: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def NewInstance(self) -> 'vtkTextureObject': ...
def ReleaseGraphicsResources(self, win:'vtkWindow') -> None: ...
def ResetFormatAndType(self) -> None: ...
def Resize(self, width:int, height:int) -> None: ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkTextureObject': ...
def SendParameters(self) -> None: ...
def SetAutoParameters(self, _arg:int) -> None: ...
def SetBaseLevel(self, _arg:int) -> None: ...
@overload
def SetBorderColor(self, _arg1:float, _arg2:float, _arg3:float, _arg4:float) -> None: ...
@overload
def SetBorderColor(self, _arg:Sequence[float]) -> None: ...
def SetContext(self, __a:'vtkOpenGLRenderWindow') -> None: ...
def SetDataType(self, glType:int) -> None: ...
def SetDepthTextureCompare(self, _arg:bool) -> None: ...
def SetDepthTextureCompareFunction(self, _arg:int) -> None: ...
def SetFormat(self, glFormat:int) -> None: ...
def SetGenerateMipmap(self, _arg:bool) -> None: ...
def SetInternalFormat(self, glInternalFormat:int) -> None: ...
def SetLinearMagnification(self, val:bool) -> None: ...
def SetMagnificationFilter(self, _arg:int) -> None: ...
def SetMaxLOD(self, _arg:float) -> None: ...
def SetMaxLevel(self, _arg:int) -> None: ...
def SetMaximumAnisotropicFiltering(self, _arg:float) -> None: ...
def SetMinLOD(self, _arg:float) -> None: ...
def SetMinificationFilter(self, _arg:int) -> None: ...
def SetRequireDepthBufferFloat(self, _arg:bool) -> None: ...
def SetRequireTextureFloat(self, _arg:bool) -> None: ...
def SetRequireTextureInteger(self, _arg:bool) -> None: ...
def SetSamples(self, _arg:int) -> None: ...
def SetUseSRGBColorSpace(self, _arg:bool) -> None: ...
def SetWrapR(self, _arg:int) -> None: ...
def SetWrapS(self, _arg:int) -> None: ...
def SetWrapT(self, _arg:int) -> None: ...
def UseSRGBColorSpaceOff(self) -> None: ...
def UseSRGBColorSpaceOn(self) -> None: ...
class vtkTextureUnitManager(vtkmodules.vtkCommonCore.vtkObject):
number_of_texture_units:'getset_descriptor'
def __init__(self, **properties:Any) -> None: ...
@overload
def Allocate(self) -> int: ...
@overload
def Allocate(self, unit:int) -> int: ...
def Free(self, textureUnitId:int) -> None: ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def GetNumberOfTextureUnits(self) -> int: ...
def Initialize(self) -> None: ...
def IsA(self, type:str) -> int: ...
def IsAllocated(self, textureUnitId:int) -> bool: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def NewInstance(self) -> 'vtkTextureUnitManager': ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkTextureUnitManager': ...
class vtkToneMappingPass(vtkImageProcessingPass):
Clamp:int
Exponential:int
GenericFilmic:int
NeutralPBR:int
Reinhard:int
contrast:'getset_descriptor'
exposure:'getset_descriptor'
hdr_max:'getset_descriptor'
mid_in:'getset_descriptor'
mid_out:'getset_descriptor'
shoulder:'getset_descriptor'
tone_mapping_type:'getset_descriptor'
use_aces:'getset_descriptor'
def __init__(self, **properties:Any) -> None: ...
def GetContrast(self) -> float: ...
def GetContrastMaxValue(self) -> float: ...
def GetContrastMinValue(self) -> float: ...
def GetExposure(self) -> float: ...
def GetHdrMax(self) -> float: ...
def GetHdrMaxMaxValue(self) -> float: ...
def GetHdrMaxMinValue(self) -> float: ...
def GetMidIn(self) -> float: ...
def GetMidInMaxValue(self) -> float: ...
def GetMidInMinValue(self) -> float: ...
def GetMidOut(self) -> float: ...
def GetMidOutMaxValue(self) -> float: ...
def GetMidOutMinValue(self) -> float: ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def GetShoulder(self) -> float: ...
def GetShoulderMaxValue(self) -> float: ...
def GetShoulderMinValue(self) -> float: ...
def GetToneMappingType(self) -> int: ...
def GetToneMappingTypeMaxValue(self) -> int: ...
def GetToneMappingTypeMinValue(self) -> int: ...
def GetUseACES(self) -> bool: ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def NewInstance(self) -> 'vtkToneMappingPass': ...
def ReleaseGraphicsResources(self, w:'vtkWindow') -> None: ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkToneMappingPass': ...
def SetContrast(self, _arg:float) -> None: ...
def SetExposure(self, _arg:float) -> None: ...
def SetGenericFilmicDefaultPresets(self) -> None: ...
def SetGenericFilmicUncharted2Presets(self) -> None: ...
def SetHdrMax(self, _arg:float) -> None: ...
def SetMidIn(self, _arg:float) -> None: ...
def SetMidOut(self, _arg:float) -> None: ...
def SetShoulder(self, _arg:float) -> None: ...
def SetToneMappingType(self, _arg:int) -> None: ...
def SetUseACES(self, _arg:bool) -> None: ...
class vtkTransformFeedback(vtkmodules.vtkCommonCore.vtkObject):
class VaryingRole(int): ...
Color_RGBA_F:'VaryingRole'
Next_Buffer:'VaryingRole'
Normal_F:'VaryingRole'
Vertex_ClipCoordinate_F:'VaryingRole'
buffer_data:'getset_descriptor'
buffer_size:'getset_descriptor'
bytes_per_vertex:'getset_descriptor'
number_of_vertices:'getset_descriptor'
primitive_mode:'getset_descriptor'
def __init__(self, **properties:Any) -> None: ...
def AddVarying(self, role:'VaryingRole', var:str) -> None: ...
def Allocate(self, nbBuffers:int, size:int, hint:int) -> None: ...
def BindBuffer(self, allocateOneBuffer:bool=True) -> None: ...
def BindVaryings(self, prog:'vtkShaderProgram') -> None: ...
def ClearVaryings(self) -> None: ...
def GetBuffer(self, index:int) -> 'vtkOpenGLBufferObject': ...
def GetBufferData(self) -> Pointer: ...
def GetBufferHandle(self, index:int=0) -> int: ...
def GetBufferSize(self) -> int: ...
@overload
@staticmethod
def GetBytesPerVertex(role:'VaryingRole') -> int: ...
@overload
def GetBytesPerVertex(self) -> int: ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def GetNumberOfVertices(self) -> int: ...
def GetPrimitiveMode(self) -> int: ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def NewInstance(self) -> 'vtkTransformFeedback': ...
def ReadBuffer(self, index:int=0) -> None: ...
def ReleaseBufferData(self, freeBuffer:bool=True) -> None: ...
def ReleaseGraphicsResources(self) -> None: ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkTransformFeedback': ...
@overload
def SetNumberOfVertices(self, _arg:int) -> None: ...
@overload
def SetNumberOfVertices(self, drawMode:int, inputVerts:int) -> None: ...
def SetPrimitiveMode(self, _arg:int) -> None: ...
class vtkTranslucentPass(vtkDefaultPass):
def __init__(self, **properties:Any) -> None: ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def NewInstance(self) -> 'vtkTranslucentPass': ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkTranslucentPass': ...
class vtkValuePass(vtkOpenGLRenderPass):
class Mode(int): ...
FLOATING_POINT:'Mode'
INVERTIBLE_LUT:'Mode'
float_image_extents:'getset_descriptor'
input_array_to_process:'getset_descriptor'
input_component_to_process:'getset_descriptor'
def __init__(self, **properties:Any) -> None: ...
def GetFloatImageData(self, format:int, width:int, height:int, data:Pointer) -> None: ...
def GetFloatImageDataArray(self, ren:'vtkRenderer') -> 'vtkFloatArray': ...
def GetFloatImageExtents(self) -> Pointer: ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def NewInstance(self) -> 'vtkValuePass': ...
def ReleaseGraphicsResources(self, win:'vtkWindow') -> None: ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkValuePass': ...
@overload
def SetInputArrayToProcess(self, fieldAssociation:int, name:str) -> None: ...
@overload
def SetInputArrayToProcess(self, fieldAssociation:int, fieldId:int) -> None: ...
def SetInputComponentToProcess(self, component:int) -> None: ...
class vtkVolumetricPass(vtkDefaultPass):
def __init__(self, **properties:Any) -> None: ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def IsA(self, type:str) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def NewInstance(self) -> 'vtkVolumetricPass': ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkVolumetricPass': ...
class vtkXOpenGLRenderWindow(vtkOpenGLRenderWindow):
coverable:'getset_descriptor'
current_cursor:'getset_descriptor'
desired_depth:'getset_descriptor'
desired_visual_info:'getset_descriptor'
display_id:'getset_descriptor'
event_pending:'getset_descriptor'
full_screen:'getset_descriptor'
generic_context:'getset_descriptor'
generic_display_id:'getset_descriptor'
generic_drawable:'getset_descriptor'
generic_fb_config:'getset_descriptor'
generic_parent_id:'getset_descriptor'
generic_window_id:'getset_descriptor'
icon:'getset_descriptor'
next_window_id:'getset_descriptor'
next_window_info:'getset_descriptor'
parent_id:'getset_descriptor'
parent_info:'getset_descriptor'
platform_supports_render_window_sharing:'getset_descriptor'
position:'getset_descriptor'
screen_size:'getset_descriptor'
show_window:'getset_descriptor'
size:'getset_descriptor'
stereo_capable_window:'getset_descriptor'
window_id:'getset_descriptor'
window_info:'getset_descriptor'
window_name:'getset_descriptor'
def __init__(self, **properties:Any) -> None: ...
def EnsureDisplay(self) -> bool: ...
def Finalize(self) -> None: ...
def Frame(self) -> None: ...
def GetDesiredDepth(self) -> int: ...
def GetDesiredVisualInfo(self) -> 'vtkXVisualInfo': ...
def GetEventPending(self) -> int: ...
def GetGenericContext(self) -> Pointer: ...
def GetGenericDisplayId(self) -> Pointer: ...
def GetGenericDrawable(self) -> Pointer: ...
def GetGenericFBConfig(self) -> Pointer: ...
def GetGenericParentId(self) -> Pointer: ...
def GetGenericWindowId(self) -> Pointer: ...
def GetNumberOfGenerationsFromBase(self, type:str) -> int: ...
@staticmethod
def GetNumberOfGenerationsFromBaseType(type:str) -> int: ...
def GetPlatformSupportsRenderWindowSharing(self) -> bool: ...
def GetPosition(self) -> Tuple[int, int]: ...
def GetScreenSize(self) -> Tuple[int, int]: ...
def HideCursor(self) -> None: ...
def Initialize(self) -> None: ...
def InitializeFromCurrentContext(self) -> bool: ...
def IsA(self, type:str) -> int: ...
def IsCurrent(self) -> bool: ...
def IsDirect(self) -> int: ...
@staticmethod
def IsTypeOf(type:str) -> int: ...
def MakeCurrent(self) -> None: ...
def NewInstance(self) -> 'vtkXOpenGLRenderWindow': ...
def PopContext(self) -> None: ...
def PrefFullScreen(self) -> None: ...
def PushContext(self) -> None: ...
def ReleaseCurrent(self) -> None: ...
def Render(self) -> None: ...
def ReportCapabilities(self) -> str: ...
@staticmethod
def SafeDownCast(o:'vtkObjectBase') -> 'vtkXOpenGLRenderWindow': ...
def SetCoverable(self, coverable:int) -> None: ...
def SetCurrentCursor(self, __a:int) -> None: ...
def SetDisplayId(self, __a:Pointer) -> None: ...
def SetForceMakeCurrent(self) -> None: ...
def SetFullScreen(self, __a:int) -> None: ...
def SetIcon(self, img:'vtkImageData') -> None: ...
def SetNextWindowId(self, __a:Pointer) -> None: ...
def SetNextWindowInfo(self, info:str) -> None: ...
def SetParentId(self, __a:Pointer) -> None: ...
def SetParentInfo(self, info:str) -> None: ...
@overload
def SetPosition(self, x:int, y:int) -> None: ...
@overload
def SetPosition(self, a:MutableSequence[int]) -> None: ...
def SetShowWindow(self, val:bool) -> None: ...
@overload
def SetSize(self, width:int, height:int) -> None: ...
@overload
def SetSize(self, a:MutableSequence[int]) -> None: ...
def SetStereoCapableWindow(self, capable:int) -> None: ...
def SetSwapControl(self, i:int) -> bool: ...
def SetWindowId(self, __a:Pointer) -> None: ...
def SetWindowInfo(self, info:str) -> None: ...
def SetWindowName(self, __a:str) -> None: ...
def ShowCursor(self) -> None: ...
def Start(self) -> None: ...
def WindowInitialize(self) -> None: ...
def WindowRemap(self) -> None: ...